Graphics: Implement point-light shadow-mapping
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committed by
Jérôme Leclercq
parent
6731e07b54
commit
f8238a6e6c
@@ -123,6 +123,7 @@ namespace Nz
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bool HasAttachment(const std::vector<FramePass::Input>& inputs, std::size_t attachmentIndex) const;
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void RemoveDuplicatePasses();
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std::size_t ResolveAttachmentIndex(std::size_t attachmentIndex) const;
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void RegisterPassInput(std::size_t passIndex, std::size_t attachmentIndex);
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std::size_t RegisterTexture(std::size_t attachmentIndex);
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void ReorderPasses();
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void TraverseGraph(std::size_t passIndex);
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