Graphics: Implement point-light shadow-mapping
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committed by
Jérôme Leclercq
parent
6731e07b54
commit
f8238a6e6c
@@ -70,6 +70,7 @@ namespace Nz
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m_position = position;
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UpdateBoundingVolume();
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OnLightTransformInvalided(this);
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}
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inline void PointLight::UpdateRadius(float radius)
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