Graphics: Implement point-light shadow-mapping

This commit is contained in:
SirLynix
2022-12-03 17:16:30 +01:00
committed by Jérôme Leclercq
parent 6731e07b54
commit f8238a6e6c
17 changed files with 333 additions and 62 deletions

View File

@@ -7,12 +7,6 @@
namespace Nz
{
inline ShadowViewer::ShadowViewer(const Recti& viewport, UInt32 renderMask) :
m_renderMask(renderMask)
{
UpdateViewport(viewport);
}
inline void ShadowViewer::UpdateRenderMask(UInt32 renderMask)
{
m_renderMask = renderMask;