Added Windows shortcut to generate CodeLite project
Changed two submesh's error message Fixed OpenGL.hpp/.cpp spaces for some displayers OpenGL loads GL_kdr_debug if possible instead of GL_ARB_debug_output Refactored external includes
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@@ -13,8 +13,9 @@ location(_ACTION)
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includedirs
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{
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"../include",
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"../src/"
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"../include",
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"../src/",
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"../extlibs/include"
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}
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libdirs "../lib"
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@@ -35,7 +36,7 @@ configuration "*Static"
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configuration "*DLL"
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kind "SharedLib"
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configuration "gmake"
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configuration "codeblocks or codelite or gmake or xcode3*"
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buildoptions "-std=c++11"
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configuration { "linux or bsd or macosx", "gmake" }
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@@ -29,5 +29,5 @@ configuration "Release*"
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configuration "*Static"
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defines "NAZARA_STATIC"
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configuration "gmake"
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configuration "codeblocks or codelite or gmake or xcode3*"
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buildoptions "-std=c++11"
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