Sdk/BaseSystem: Fix udpate with max update rate + unit tests

This commit is contained in:
Lynix
2017-09-22 21:01:25 +02:00
parent cc4fdf2476
commit f95fc332f1
8 changed files with 18 additions and 7 deletions

View File

@@ -55,7 +55,8 @@ SCENARIO("Entity", "[NDK][ENTITY]")
{
GIVEN("A world & an entity")
{
Ndk::World world;
Ndk::World world(false);
Ndk::BaseSystem& system = world.AddSystem<UpdateSystem>();
Ndk::EntityHandle entity = world.CreateEntity();