Shader: Attribute can now have expressions as values and struct fields can be conditionally supported
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@@ -40,6 +40,7 @@ namespace Nz::ShaderAst
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void Visit(CastExpression& node) override;
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void Visit(ConditionalExpression& node) override;
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void Visit(ConstantExpression& node) override;
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void Visit(ConstantIndexExpression& node) override;
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void Visit(IdentifierExpression& node) override;
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void Visit(IntrinsicExpression& node) override;
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void Visit(SelectOptionExpression& node) override;
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