Shader: Attribute can now have expressions as values and struct fields can be conditionally supported
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@@ -23,12 +23,12 @@ namespace Nz
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{
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Binding, //< Binding (external var only) - has argument index
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Builtin, //< Builtin (struct member only) - has argument type
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Cond, //< Conditional compilation option - has argument expr
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DepthWrite, //< Depth write mode (function only) - has argument type
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EarlyFragmentTests, //< Entry point (function only) - has argument on/off
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Entry, //< Entry point (function only) - has argument type
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Layout, //< Struct layout (struct only) - has argument style
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Location, //< Location (struct member only) - has argument index
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Option, //< Conditional compilation option - has argument expr
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Set, //< Binding set (external var only) - has argument index
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};
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