Renderer: Implement Framebuffers

This commit is contained in:
Jérôme Leclercq
2021-02-20 19:22:08 +01:00
parent 3ef74d6e1d
commit fb3468854f
32 changed files with 401 additions and 100 deletions

View File

@@ -34,6 +34,8 @@ namespace Nz
OpenGLTexture& operator=(const OpenGLTexture&) = delete;
OpenGLTexture& operator=(OpenGLTexture&&) = delete;
static inline GL::TextureTarget ToTextureTarget(ImageType imageType);
private:
GL::Texture m_texture;
TextureInfo m_params;