Renderer: Implement Framebuffers
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@@ -39,6 +39,8 @@ namespace Nz
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inline VkShaderStageFlags ToVulkan(ShaderStageTypeFlags stageType);
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inline VkStencilOp ToVulkan(StencilOperation stencilOp);
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inline VkImageLayout ToVulkan(TextureLayout textureLayout);
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inline VkImageUsageFlagBits ToVulkan(TextureUsage textureLayout);
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inline VkImageUsageFlags ToVulkan(TextureUsageFlags textureLayout);
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inline VkVertexInputRate ToVulkan(VertexInputRate inputRate);
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NAZARA_VULKANRENDERER_API std::string TranslateVulkanError(VkResult code);
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