Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
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@@ -17,8 +17,8 @@ class NAZARA_API NzPrimitiveList
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NzPrimitiveList() = default;
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~NzPrimitiveList() = default;
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void AddCube(const NzCubef& box, const NzVector3ui& subdivision = NzVector3ui(0U), const NzMatrix4f& matrix = NzMatrix4f::Identity());
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void AddCube(const NzCubef& box, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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void AddBox(const NzBoxf& box, const NzVector3ui& subdivision = NzVector3ui(0U), const NzMatrix4f& matrix = NzMatrix4f::Identity());
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void AddBox(const NzBoxf& box, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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void AddCubicSphere(float size, unsigned int subdivision = 4, const NzMatrix4f& matrix = NzMatrix4f::Identity());
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void AddCubicSphere(float size, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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void AddIcoSphere(float size, unsigned int recursionLevel = 1, const NzMatrix4f& matrix = NzMatrix4f::Identity());
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