Renamed (Oriented)Cube to (Oriented)Box

Also renamed BoundingBox to BoundingVolume


Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
This commit is contained in:
Lynix
2013-06-03 14:18:31 +02:00
parent 7e9dd26991
commit fb839de33e
46 changed files with 1008 additions and 1007 deletions

View File

@@ -66,20 +66,20 @@ NzFrustum<T>& NzFrustum<T>::Build(T angle, T ratio, T zNear, T zFar, const NzVec
}
template<typename T>
bool NzFrustum<T>::Contains(const NzBoundingBox<T>& box) const
bool NzFrustum<T>::Contains(const NzBoundingVolume<T>& volume) const
{
switch (box.extend)
switch (volume.extend)
{
case nzExtend_Finite:
{
nzIntersectionSide side = Intersect(box.aabb);
nzIntersectionSide side = Intersect(volume.aabb);
switch (side)
{
case nzIntersectionSide_Inside:
return true;
case nzIntersectionSide_Intersecting:
return Contains(box.obb);
return Contains(volume.obb);
case nzIntersectionSide_Outside:
return false;
@@ -96,17 +96,17 @@ bool NzFrustum<T>::Contains(const NzBoundingBox<T>& box) const
return false;
}
NazaraError("Invalid extend type (0x" + NzString::Number(box.extend, 16) + ')');
NazaraError("Invalid extend type (0x" + NzString::Number(volume.extend, 16) + ')');
return false;
}
template<typename T>
bool NzFrustum<T>::Contains(const NzCube<T>& cube) const
bool NzFrustum<T>::Contains(const NzBox<T>& box) const
{
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-boxes-ii/
for(unsigned int i = 0; i <= nzFrustumPlane_Max; i++)
{
if (m_planes[i].Distance(cube.GetPositiveVertex(m_planes[i].normal)) < F(0.0))
if (m_planes[i].Distance(box.GetPositiveVertex(m_planes[i].normal)) < F(0.0))
return false;
}
@@ -114,9 +114,9 @@ bool NzFrustum<T>::Contains(const NzCube<T>& cube) const
}
template<typename T>
bool NzFrustum<T>::Contains(const NzOrientedCube<T>& orientedCube) const
bool NzFrustum<T>::Contains(const NzOrientedBox<T>& orientedbox) const
{
return Contains(&orientedCube[0], 8);
return Contains(&orientedbox[0], 8);
}
template<typename T>
@@ -367,20 +367,20 @@ const NzPlane<T>& NzFrustum<T>::GetPlane(nzFrustumPlane plane) const
}
template<typename T>
nzIntersectionSide NzFrustum<T>::Intersect(const NzBoundingBox<T>& box) const
nzIntersectionSide NzFrustum<T>::Intersect(const NzBoundingVolume<T>& volume) const
{
switch (box.extend)
switch (volume.extend)
{
case nzExtend_Finite:
{
nzIntersectionSide side = Intersect(box.aabb);
nzIntersectionSide side = Intersect(volume.aabb);
switch (side)
{
case nzIntersectionSide_Inside:
return nzIntersectionSide_Inside;
case nzIntersectionSide_Intersecting:
return Intersect(box.obb);
return Intersect(volume.obb);
case nzIntersectionSide_Outside:
return nzIntersectionSide_Outside;
@@ -397,21 +397,21 @@ nzIntersectionSide NzFrustum<T>::Intersect(const NzBoundingBox<T>& box) const
return nzIntersectionSide_Outside;
}
NazaraError("Invalid extend type (0x" + NzString::Number(box.extend, 16) + ')');
NazaraError("Invalid extend type (0x" + NzString::Number(volume.extend, 16) + ')');
return nzIntersectionSide_Outside;
}
template<typename T>
nzIntersectionSide NzFrustum<T>::Intersect(const NzCube<T>& cube) const
nzIntersectionSide NzFrustum<T>::Intersect(const NzBox<T>& box) const
{
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-boxes-ii/
nzIntersectionSide side = nzIntersectionSide_Inside;
for(unsigned int i = 0; i <= nzFrustumPlane_Max; i++)
{
if (m_planes[i].Distance(cube.GetPositiveVertex(m_planes[i].normal)) < F(0.0))
if (m_planes[i].Distance(box.GetPositiveVertex(m_planes[i].normal)) < F(0.0))
return nzIntersectionSide_Outside;
else if (m_planes[i].Distance(cube.GetNegativeVertex(m_planes[i].normal)) < F(0.0))
else if (m_planes[i].Distance(box.GetNegativeVertex(m_planes[i].normal)) < F(0.0))
side = nzIntersectionSide_Intersecting;
}
@@ -419,9 +419,9 @@ nzIntersectionSide NzFrustum<T>::Intersect(const NzCube<T>& cube) const
}
template<typename T>
nzIntersectionSide NzFrustum<T>::Intersect(const NzOrientedCube<T>& orientedCube) const
nzIntersectionSide NzFrustum<T>::Intersect(const NzOrientedBox<T>& orientedbox) const
{
return Intersect(&orientedCube[0], 8);
return Intersect(&orientedbox[0], 8);
}
template<typename T>