Shader/GlslWriter: Improve removal of unused code

This commit is contained in:
Jérôme Leclercq
2022-02-27 18:42:41 +01:00
parent 55a5ae0648
commit fbae413620
4 changed files with 34 additions and 8 deletions

View File

@@ -7,10 +7,10 @@
namespace Nz::ShaderAst
{
inline StatementPtr EliminateUnusedPass(Statement& ast)
inline StatementPtr EliminateUnusedPass(Statement& ast, const EliminateUnusedPassVisitor::Config& config)
{
EliminateUnusedPassVisitor visitor;
return visitor.Process(ast);
return visitor.Process(ast, config);
}
}