diff --git a/src/Nazara/Graphics/LightManager.cpp b/src/Nazara/Graphics/LightManager.cpp index 107a170bc..8153e7d2a 100644 --- a/src/Nazara/Graphics/LightManager.cpp +++ b/src/Nazara/Graphics/LightManager.cpp @@ -37,10 +37,10 @@ unsigned int NzLightManager::ComputeClosestLights(const NzVector3f& position, fl light.score = std::numeric_limits::max(); // Nous jouons au Golf } - for (unsigned int i = 0; i < m_lights.size(); ++i) + for (auto it = m_lights.begin(); it != m_lights.end(); ++it) { - const NzLight** lights = m_lights[i].first; - unsigned int lightCount = m_lights[i].second; + const NzLight** lights = it->first; + unsigned int lightCount = it->second; for (unsigned int j = 0; j < lightCount; ++j) { diff --git a/src/Nazara/Renderer/OpenGL.cpp b/src/Nazara/Renderer/OpenGL.cpp index 476800edf..ef9e096d9 100644 --- a/src/Nazara/Renderer/OpenGL.cpp +++ b/src/Nazara/Renderer/OpenGL.cpp @@ -1941,8 +1941,8 @@ GLenum NzOpenGL::CubemapFace[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, // nzCubemapFace_PositiveX GL_TEXTURE_CUBE_MAP_NEGATIVE_X, // nzCubemapFace_NegativeX - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, // nzCubemapFace_PositiveY (Inversion pour les standards OpenGL) - GL_TEXTURE_CUBE_MAP_POSITIVE_Y, // nzCubemapFace_NegativeY (Inversion pour les standards OpenGL) + GL_TEXTURE_CUBE_MAP_POSITIVE_Y, // nzCubemapFace_PositiveY + GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, // nzCubemapFace_NegativeY GL_TEXTURE_CUBE_MAP_POSITIVE_Z, // nzCubemapFace_PositiveZ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z // nzCubemapFace_NegativeZ }; diff --git a/src/Nazara/Renderer/Texture.cpp b/src/Nazara/Renderer/Texture.cpp index e19ef2bbf..cb5b4ff45 100644 --- a/src/Nazara/Renderer/Texture.cpp +++ b/src/Nazara/Renderer/Texture.cpp @@ -468,7 +468,7 @@ NzVector2ui NzTexture::GetSize() const if (!m_impl) { NazaraError("Texture must be valid"); - return 0; + return NzVector2ui(0, 0); } #endif diff --git a/src/Nazara/Utility/Algorithm.cpp b/src/Nazara/Utility/Algorithm.cpp index 628444000..e22f937fa 100644 --- a/src/Nazara/Utility/Algorithm.cpp +++ b/src/Nazara/Utility/Algorithm.cpp @@ -189,11 +189,9 @@ namespace void MoveTriangleToEnd(int tri) { auto it = std::find(tri_indices.begin(), tri_indices.end(), tri); - int t_ind = (it != tri_indices.end()) ? std::distance(tri_indices.begin(), it) : -1; + NazaraAssert(it != tri_indices.end(), "Triangle not found"); - NazaraAssert(t_ind >= 0, "Triangle not found"); - - tri_indices.erase(tri_indices.begin() + t_ind, tri_indices.begin() + t_ind + 1); + tri_indices.erase(it); tri_indices.push_back(tri); } }; diff --git a/src/Nazara/Utility/Utility.cpp b/src/Nazara/Utility/Utility.cpp index df38b312c..885e4a578 100644 --- a/src/Nazara/Utility/Utility.cpp +++ b/src/Nazara/Utility/Utility.cpp @@ -146,7 +146,7 @@ unsigned int NzUtility::ComponentCount[nzComponentType_Max+1] = static_assert(nzComponentType_Max+1 == 14, "Component count array is incomplete"); -unsigned int NzUtility::ComponentStride[nzComponentType_Max+1] = +std::size_t NzUtility::ComponentStride[nzComponentType_Max+1] = { 4*sizeof(nzUInt8), // nzComponentType_Color 1*sizeof(double), // nzComponentType_Double1