Improved code based on CppCheck results

None of this should change the engine's behavior, but the code is better
this way.


Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
This commit is contained in:
Lynix
2015-06-05 13:25:17 +02:00
parent 0f27930467
commit fc65b30f84
15 changed files with 22 additions and 49 deletions

View File

@@ -781,7 +781,7 @@ bool NzOpenGL::Initialize()
major = version[0] - '0';
minor = version[2] - '0';
if (major <= 0 || major > 9)
if (major == 0 || major > 9)
{
NazaraError("Unable to retrieve OpenGL major version");
return false;

View File

@@ -1797,10 +1797,6 @@ bool NzRenderer::EnsureStateUpdate()
if (update)
{
const NzVertexDeclaration* vertexDeclaration;
unsigned int bufferOffset;
unsigned int stride;
// Pour éviter la duplication de code, on va utiliser une astuce via une boucle for
for (unsigned int i = 0; i < (s_instancing ? 2 : 1); ++i)
{
@@ -1810,9 +1806,9 @@ bool NzRenderer::EnsureStateUpdate()
NzHardwareBuffer* vertexBufferImpl = static_cast<NzHardwareBuffer*>(vertexBuffer->GetBuffer()->GetImpl());
glBindBuffer(NzOpenGL::BufferTarget[nzBufferType_Vertex], vertexBufferImpl->GetOpenGLID());
bufferOffset = vertexBuffer->GetStartOffset();
vertexDeclaration = vertexBuffer->GetVertexDeclaration();
stride = vertexDeclaration->GetStride();
unsigned int bufferOffset = vertexBuffer->GetStartOffset();
const NzVertexDeclaration* vertexDeclaration = vertexBuffer->GetVertexDeclaration();
unsigned int stride = vertexDeclaration->GetStride();
// On définit les bornes (une fois de plus selon l'itération)
unsigned int start = (i == 0) ? nzVertexComponent_FirstVertexData : nzVertexComponent_FirstInstanceData;

View File

@@ -249,7 +249,7 @@ NzString NzShader::GetSourceCode(nzShaderStage stage) const
totalLength += length - 1;
}
totalLength += (m_attachedShaders[stage].size()-1)*(sizeof(sep)/sizeof(char));
totalLength += (m_attachedShaders[stage].size()-1) * (sizeof(sep)/sizeof(char));
NzString source(totalLength, '\0');
@@ -258,7 +258,7 @@ NzString NzShader::GetSourceCode(nzShaderStage stage) const
{
if (offset > 0)
{
std::memcpy(&source[offset], sep, sizeof(sep)/sizeof(char));
std::memcpy(&source[offset], sep, sizeof(sep));
offset += sizeof(sep)/sizeof(char);
}

View File

@@ -963,12 +963,9 @@ bool NzTexture::Update(const nzUInt8* pixels, const NzBoxui& box, unsigned int s
NazaraError("Invalid box");
return false;
}
#endif
unsigned int height = GetLevelSize(m_impl->height, level);
#if NAZARA_RENDERER_SAFE
unsigned int width = GetLevelSize(m_impl->width, level);
unsigned int height = GetLevelSize(m_impl->height, level);
unsigned int depth = (m_impl->type == nzImageType_Cubemap) ? 6 : GetLevelSize(m_impl->depth, level);
if (box.x+box.width > width || box.y+box.height > height || box.z+box.depth > depth ||
(m_impl->type == nzImageType_Cubemap && box.depth > 1)) // Nous n'autorisons pas de modifier plus d'une face du cubemap à la fois