Improved code based on CppCheck results

None of this should change the engine's behavior, but the code is better
this way.


Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
This commit is contained in:
Lynix
2015-06-05 13:25:17 +02:00
parent 0f27930467
commit fc65b30f84
15 changed files with 22 additions and 49 deletions

View File

@@ -249,7 +249,7 @@ NzString NzShader::GetSourceCode(nzShaderStage stage) const
totalLength += length - 1;
}
totalLength += (m_attachedShaders[stage].size()-1)*(sizeof(sep)/sizeof(char));
totalLength += (m_attachedShaders[stage].size()-1) * (sizeof(sep)/sizeof(char));
NzString source(totalLength, '\0');
@@ -258,7 +258,7 @@ NzString NzShader::GetSourceCode(nzShaderStage stage) const
{
if (offset > 0)
{
std::memcpy(&source[offset], sep, sizeof(sep)/sizeof(char));
std::memcpy(&source[offset], sep, sizeof(sep));
offset += sizeof(sep)/sizeof(char);
}