Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL

This commit is contained in:
Jérôme Leclercq
2021-05-28 22:58:14 +02:00
parent 299585a7de
commit ff505e9019
15 changed files with 71 additions and 30 deletions

View File

@@ -21,6 +21,7 @@ namespace Nz
{
FaceFilling faceFilling = FaceFilling::Fill;
FaceSide cullingSide = FaceSide::Back;
FrontFace frontFace = FrontFace::Clockwise;
RendererComparison depthCompare = RendererComparison::Less;
PrimitiveMode primitiveMode = PrimitiveMode::TriangleList;