Graphics/Material: Standardize flag testing

Former-commit-id: f2207fa4f1ad600aa09d8b484559bd9155a11f47
This commit is contained in:
Lynix 2016-01-19 12:22:43 +01:00
parent d6827163cd
commit ffb6a47435
1 changed files with 1 additions and 1 deletions

View File

@ -677,7 +677,7 @@ namespace Nz
flags & ShaderFlags_TextureOverlay);
list.SetParameter("TRANSFORM", m_transformEnabled);
list.SetParameter("FLAG_BILLBOARD", static_cast<bool>(flags & ShaderFlags_Billboard));
list.SetParameter("FLAG_BILLBOARD", static_cast<bool>((flags & ShaderFlags_Billboard) != 0));
list.SetParameter("FLAG_DEFERRED", static_cast<bool>((flags & ShaderFlags_Deferred) != 0));
list.SetParameter("FLAG_INSTANCING", static_cast<bool>((flags & ShaderFlags_Instancing) != 0));
list.SetParameter("FLAG_TEXTUREOVERLAY", static_cast<bool>((flags & ShaderFlags_TextureOverlay) != 0));