Audio: Fix some type warning
Former-commit-id: 37c2bdbdfc591ff3cc031ee1498ae1050183b4bd [formerly e96bf359c986942fc707834c9c5992eca9c57b22] [formerly a1c53ad3ae4218aea8163f5f33245e352b820a34 [formerly a3c51b11bd591e8accad191bfa5547323436e4cb]] Former-commit-id: 5d7faba8324c26970f0ca0681d695e6650cff32f [formerly c564a0adc734737472ea066e5d362637f9697138] Former-commit-id: 7979614ff5460597b01e042e7e520ad7d55c7493
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@@ -11,7 +11,7 @@
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namespace Nz
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{
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template<typename T> void MixToMono(T* input, T* output, unsigned int channelCount, unsigned int frameCount);
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template<typename T> void MixToMono(T* input, T* output, UInt32 channelCount, UInt64 frameCount);
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}
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#include <Nazara/Audio/Algorithm.inl>
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@@ -19,16 +19,16 @@ namespace Nz
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* \remark The input buffer may be the same as the output one
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*/
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template<typename T>
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void MixToMono(T* input, T* output, unsigned int channelCount, unsigned int frameCount)
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void MixToMono(T* input, T* output, UInt32 channelCount, UInt64 frameCount)
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{
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// To avoid overflow, we use, as an accumulator, a type which is large enough: (u)int 64 bits for integers, double for floatings
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typedef typename std::conditional<std::is_unsigned<T>::value, UInt64, Int64>::type BiggestInt;
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typedef typename std::conditional<std::is_integral<T>::value, BiggestInt, double>::type Biggest;
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for (unsigned int i = 0; i < frameCount; ++i)
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for (UInt64 i = 0; i < frameCount; ++i)
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{
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Biggest acc = Biggest(0);
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for (unsigned int j = 0; j < channelCount; ++j)
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for (UInt32 j = 0; j < channelCount; ++j)
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acc += input[i * channelCount + j];
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output[i] = static_cast<T>(acc / channelCount);
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@@ -48,7 +48,7 @@ namespace Nz
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UInt32 GetDuration() const;
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AudioFormat GetFormat() const;
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UInt32 GetPlayingOffset() const;
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UInt32 GetSampleCount() const;
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UInt64 GetSampleCount() const;
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UInt32 GetSampleRate() const;
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SoundStatus GetStatus() const;
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@@ -50,18 +50,18 @@ namespace Nz
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public:
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SoundBuffer() = default;
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SoundBuffer(AudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const Int16* samples);
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SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples);
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SoundBuffer(const SoundBuffer&) = delete;
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SoundBuffer(SoundBuffer&&) = delete;
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~SoundBuffer();
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bool Create(AudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const Int16* samples);
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bool Create(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples);
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void Destroy();
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UInt32 GetDuration() const;
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AudioFormat GetFormat() const;
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const Int16* GetSamples() const;
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UInt32 GetSampleCount() const;
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UInt64 GetSampleCount() const;
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UInt32 GetSampleRate() const;
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bool IsValid() const;
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@@ -21,11 +21,11 @@ namespace Nz
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virtual UInt32 GetDuration() const = 0;
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virtual AudioFormat GetFormat() const = 0;
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virtual UInt32 GetSampleCount() const = 0;
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virtual UInt64 GetSampleCount() const = 0;
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virtual UInt32 GetSampleRate() const = 0;
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virtual unsigned int Read(void* buffer, unsigned int sampleCount) = 0;
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virtual void Seek(UInt32 offset) = 0;
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virtual UInt64 Read(void* buffer, UInt64 sampleCount) = 0;
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virtual void Seek(UInt64 offset) = 0;
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};
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}
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