-Deferred Shading now use a dynamics pass system -Forward Shading is now capable of rendering more than three lights (Multipass) Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
Former-commit-id: ab97c6e7b74bffad32d334a2d0e5bd4607047c03
Resource encoder now store unsigned char instead of signed char Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
Former-commit-id: 926022d6306144e2f87cd293291928bda44c7a87