Commit Graph

24 Commits

Author SHA1 Message Date
Lynix ec21416231 Build/Common: Fix double execution of actions
Former-commit-id: b7279f39c57f3f2b1974642525dd4dea3d412781
2015-06-21 14:54:29 +02:00
Lynix b3597d5330 Build: Fix library directories
Former-commit-id: 7bf4a9078e03e0de9ec8ab3df2303d4e3eb9e031
2015-06-15 21:14:20 +02:00
Lynix 58f8ffac35 Move libraries to specific directories (depending on the compiler)
Former-commit-id: 7b9c7141036ae01ca1d269c0748200ec4d069312
2015-06-15 13:41:50 +02:00
Lynix 32a217ea1b Build: Now handle 32/64bits the right way
Former-commit-id: 5769c92df0994e91e7098df37612893fb51fdf8a
2015-06-14 16:17:02 +02:00
Lynix 71e595fe49 Build: Rework build system + introduced SDK build file
Former-commit-id: 90727a78031a83753404d2fe09a6347315a00a39
2015-06-14 15:48:16 +02:00
Lynix a6092be930 Move all build files to build directory
Former-commit-id: 499125a81d877144aabe7d89bb69043b92872b24
2015-06-14 01:47:02 +02:00
Lynix b2a248d6f5 Merge remote-tracking branch 'origin/BuildSystem-Update' into NDK
Conflicts:
	build/scripts/common.lua
	build/scripts/module/audio.lua
	build/scripts/module/core.lua
	build/scripts/module/graphics.lua
	build/scripts/module/lua.lua
	build/scripts/module/noise.lua
	build/scripts/module/physics.lua
	build/scripts/module/renderer.lua
	build/scripts/module/utility.lua

Former-commit-id: 8374b17a214e0efbdc7d35e81ed809f8dc9d3b79
2015-06-13 23:26:34 +02:00
Lynix 251e21f006 More VS fixes
Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
2015-06-13 19:42:07 +02:00
Lynix debe39501e Added experimental new build system
Former-commit-id: ab7fb35db6be4b975d0558680c840d72e38562f9
2015-01-20 23:37:49 +01:00
Lynix cca920e597 Enabled GCC vectorization
Former-commit-id: f585c662924d7167457373633ee0df424bbe9cdb
2013-06-19 15:23:40 +02:00
Lynix 783e609c8e Fixed warnings and optimized noise module
Former-commit-id: 62840540e2938d08436a22d4e19d801466f1d6ba
2013-06-17 23:58:06 +02:00
Lynix 6ccde01bee Fixed United build option not including all files (Close #13)
Former-commit-id: 8e9da1c6fa7e65ac5285abdd3f358c033c9f2174
2013-06-17 17:29:33 +02:00
Lynix a3f8d058ec Fixed some warnings with Visual Studio
Former-commit-id: e783a55f47e9cfd8a08eced14d19e5eb03b864d8
2013-06-09 16:26:29 +02:00
Lynix 278a15de62 Nazara will now build on 64bits target
I used a new MinGW package to build these. If your doesn't work, use :
64bits:
http://sourceforge.net/projects/mingwbuilds/files/host-windows/releases/4.8.0/64-bit/threads-win32/seh/
32bits:
http://sourceforge.net/projects/mingwbuilds/files/host-windows/releases/4.8.0/32-bit/threads-win32/dwarf/

Former-commit-id: 406181e292648f3bcd7431617c4db55eab7d918f
2013-05-03 12:16:32 +02:00
Lynix 143707bc2e Added extern libraries (Made STB one of them)
Former-commit-id: 0ca555e9f035600924c7c23fff06bc3810051fdf
2013-04-12 15:12:11 +02:00
Lynix e3316c4e10 Fixed SSE warning in debug with GCC
Former-commit-id: 3632988311795547ccf59a66606b3faccff1a1b1
2012-11-22 01:15:58 +01:00
Lynix dba1668011 Fixed SSE2 not being enabled
Former-commit-id: b4b6b3e014bac4dedfe684a30f9729b4c8f03a36
2012-11-21 19:31:16 +01:00
Lynix 40ec2003b4 Added Audio module
Fixed examples resources not being commited
Temporary removed static build configurations
2012-08-21 15:04:00 +02:00
Lynix cd6b2c447a Fixed modules target names 2012-08-18 14:08:14 +02:00
Lynix 15afde86c8 Rewritted ResourceLoader and moved it to core
Added creation constructor to NzImage
Added member function functor
Added option to build Nazara as one library (instead of many)
Fixed some 2011 copyrights
Made use of "using def = T" C++11 feature instead of some illigible
typedefs
Removed unused premake file
2012-08-18 01:46:01 +02:00
Lynix f8a0cdad39 Added Windows shortcut to generate CodeLite project
Changed two submesh's error message
Fixed OpenGL.hpp/.cpp spaces for some displayers
OpenGL loads GL_kdr_debug if possible instead of GL_ARB_debug_output
Refactored external includes
2012-08-10 02:03:25 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00