Commit Graph

17 Commits

Author SHA1 Message Date
Lynix a01ab22160 Ignore all files in lib directory
Former-commit-id: 907efa506c63f6e5bf6ea9932545bdd59aacd704
2015-06-16 00:32:07 +02:00
Lynix 58f8ffac35 Move libraries to specific directories (depending on the compiler)
Former-commit-id: 7b9c7141036ae01ca1d269c0748200ec4d069312
2015-06-15 13:41:50 +02:00
Lynix a6092be930 Move all build files to build directory
Former-commit-id: 499125a81d877144aabe7d89bb69043b92872b24
2015-06-14 01:47:02 +02:00
Lynix 251e21f006 More VS fixes
Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
2015-06-13 19:42:07 +02:00
Lynix cc9b0b307e Script/Feature: Ignore result page
Former-commit-id: cc0fbd4bda2690fe38caf6b5e98b60f8496ba67c
2015-06-07 15:33:37 +02:00
Lynix ee6ca790a5 Fixed missing includes and warnings under VS
Former-commit-id: c06756b62b616e7322aced01062966247bb7654f
2015-02-21 15:04:07 +01:00
Lynix fa9ceac624 Made .idb files ignored
Former-commit-id: 705f6f89755e3cd17b6441538658bde078112fcc
2014-03-06 10:00:36 +01:00
Lynix 98fa4abc40 Improved FirstScene demo
Former-commit-id: d252c37835d130d83ced925980f8329e1e771e65
2013-04-09 14:31:02 +02:00
Lynix 425f964553 Added OBJ loader
Former-commit-id: 1813ffeece4dbbe73e3d8ddf304c71205c670ffb
2013-03-29 23:10:04 +01:00
Lynix 62afc9d5dc Fixed missing Leaks.cpp in 2D/3D modules
Former-commit-id: 2e059122d2ef7500638037ecec45af8fd66c5f3a
2013-03-06 12:57:15 +01:00
Lynix 16a6a78299 Added new scene demo
Removed bugged demo AnimatedMesh


Former-commit-id: 312e27e65ebff620e03733b317c52b3857d1faf9
2013-03-06 01:01:22 +01:00
Lynix a6ed70123b Added missing external libraries binaries
Former-commit-id: 8c1faed067e523a94b81cbf3658df6a6096898c0
2012-08-21 15:18:21 +02:00
Lynix 40ec2003b4 Added Audio module
Fixed examples resources not being commited
Temporary removed static build configurations
2012-08-21 15:04:00 +02:00
Lynix f8a0cdad39 Added Windows shortcut to generate CodeLite project
Changed two submesh's error message
Fixed OpenGL.hpp/.cpp spaces for some displayers
OpenGL loads GL_kdr_debug if possible instead of GL_ARB_debug_output
Refactored external includes
2012-08-10 02:03:25 +02:00
Lynix ec9470ceb6 Moved buffers to Utility
Fixed NzVector4::operator/
Replaced enumName_Count by enumName_Max
Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
2012-06-21 09:49:47 +02:00
Lynix be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00
Lynix 0f84f8eda8 Added Quaternion spheric interpolation
Fixed NzVector(2/3)::Length() and NzQuaternion::Magnitude() returning
double instead of template type
Added quaternion dot product
Added gitignore
2012-06-13 17:54:07 +02:00