Jérôme Leclercq
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dc6ce8427c
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Refactor material system (#382)
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2022-10-31 19:53:41 +01:00 |
SirLynix
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c209552f81
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Math/Matrix4: Rework "transform matrix" support
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2022-04-19 18:32:16 +02:00 |
Jérôme Leclercq
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29786765c6
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Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
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2022-01-23 00:05:08 +01:00 |
SirLynix
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89c7bbf197
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Update copyright date
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2022-01-01 15:30:09 +01:00 |
Jérôme Leclercq
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a3d9aaf1fb
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Merge branch 'master' into automatic-file-fix
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2021-10-28 09:57:59 +02:00 |
Jérôme Leclercq
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58485cfa79
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Rework shader bindings (WIP)
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2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
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ed7ab31933
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Apply copyright fix to all files
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2021-10-26 14:31:35 +02:00 |
Jérôme Leclercq
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8546631f62
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |
Jérôme Leclercq
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6f87a01fb2
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Graphics: Improve WorldInstance handling
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2021-06-20 14:06:28 +02:00 |
Jérôme Leclercq
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3cd9172f7a
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Graphics: Make use of shader binding sets
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2021-06-16 16:50:00 +02:00 |