Commit Graph

14 Commits

Author SHA1 Message Date
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix fe6816b089 Fixed buffer corruption bugs ! (Yeah !)
Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix 4abefc3e93 Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix 8f09eea340 Renamed XImpl to AbstractX (More consistent)
Where * is Buffer, Hash and Shader


Former-commit-id: a99681ab1d515c9b39e6ba5f447c9000ef1092b8
2013-05-21 13:54:10 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix 9f780ef2bd Optimized Buffer locking/filling
Former-commit-id: 41cb66257f3eeef375086bf51f26230a06ca9eb8
2013-03-06 22:40:15 +01:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix 445d6d236d Added NzBuffer::SetStorage
Fixed (Index/Vertex)Buffer::(Fill/Map) not filling/mapping the entire
buffer when the third argument was zero
Fixed Renderer not accepting sequential index buffer
2012-06-21 16:37:28 +02:00
Lynix ec9470ceb6 Moved buffers to Utility
Fixed NzVector4::operator/
Replaced enumName_Count by enumName_Max
Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
2012-06-21 09:49:47 +02:00
Lynix e2a38b3790 First part of render texture commit
Added NzContext::EnsureContext and NzContext::GetThreadContext
Added NzCube
Added NzRect::GetCenter
Added methods to send vectors to shaders
Added NzRenderer::SetViewport
Fixed NzRect::ExtendTo calculations
Fixed NzImage::Update checks with level > 0
No longer use glTexStorage when creating a texture to prevent a bug
NzBuffer's Lock and Unlock operations renamed to Map and Unmap
NzVector2/3/4 can now cast implicitly to a pointer
Optimized compilation time of String.hpp
Optimized normalisaton of quaternions
Optimized passing uniforms to shaders
Quaternion now automaticaly Normalize h
Removed macro definition of NAZARA_RENDERER_OPENGL from Renderer
Removed implicit cast from NzVector2/3/4 to NzString
Renamed nzBufferLock to nzBufferAccess
Renamed NzRenderTarget::CanActivate to IsValid
2012-06-13 07:40:31 +02:00
Lynix 7d117ce97c Laid the basis for rendering 2012-05-02 16:45:44 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00