Commit Graph

7 Commits

Author SHA1 Message Date
Lynix 86bdab9055 Big UberShader update
-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix a332579c80 Deferred Shading update
-Deferred Shading now use a dynamics pass system
-Forward Shading is now capable of rendering more than three lights
(Multipass)


Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
2013-12-28 10:22:03 +01:00
Lynix 0e99205046 Fixed rendering
Resource encoder now store unsigned char instead of signed char


Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
2013-11-26 15:25:43 +01:00
Lynix a8a0bcf005 Made SSAO load its noise texture from memory
Former-commit-id: 69d5cd81c728e49be846c2be89d65ca2cd3e1e9b
2013-11-07 00:00:15 +01:00
Lynix 05f8b88b4d Disabled SSAO
Results were just terrible


Former-commit-id: 294b8729f876fe1b7af79520a4616b3f79c2ed3c
2013-11-06 23:59:10 +01:00
Lynix b7b65d7119 Added Deferred Shading
Former-commit-id: 926022d6306144e2f87cd293291928bda44c7a87
2013-10-22 12:54:05 +02:00