Commit Graph

8 Commits

Author SHA1 Message Date
Lynix c4b10dddda Big config/debug update
Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32


Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix 2776ce9f4a Fixed Audio module compilation
Former-commit-id: 6ce67eacb51d71a1bd5f3e3e05a14a615c4b12ea
2014-01-19 00:57:39 +01:00
Lynix 5876e1c17a Removed OpenAL static linkage from Audio module
Since OpenAL is loaded dynamically


Former-commit-id: 6d45daa73a78e4a050316c1f23040a528148049f
2014-01-15 14:38:54 +01:00
Lynix 143707bc2e Added extern libraries (Made STB one of them)
Former-commit-id: 0ca555e9f035600924c7c23fff06bc3810051fdf
2013-04-12 15:12:11 +02:00
Lynix 34c1479a30 Renamed "one-library" build option to "united"
Former-commit-id: 0578d236b4e209f1e9b35ae4302c040322e15ee8
2012-10-04 23:32:24 +02:00
Lynix 40ec2003b4 Added Audio module
Fixed examples resources not being commited
Temporary removed static build configurations
2012-08-21 15:04:00 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00