Commit Graph

16 Commits

Author SHA1 Message Date
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Jérôme Leclercq 33f2241d95 Noise: Refresh module using ZNoise
https://github.com/Overdrivr/ZNoise

Former-commit-id: ea7bbeb58a7147934523e2f600b1bd02f1cae5ed [formerly 581ab53941abbda68e00417592240f52ebd482e6]
Former-commit-id: e948aca78eb101292f0458365cfa39e6564d0462
2016-06-18 07:52:33 +02:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix 1fc17c8b53 Separate NAZARA_API into multiple defines (one per module)
To fix inter-module dependency


Former-commit-id: 64704f020e0af22e529d38527323ba977187d4d0
2015-06-13 22:31:29 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix 18baa6b8c1 Fixed typo
Former-commit-id: 4254892b447457b57cf9657f87ecf32a1ec899fe
2012-11-25 16:12:57 +01:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Remi Beges 23bb9da0bd Fixed typo + minor errors 2012-06-10 10:27:51 +02:00
Remi Beges 5d7f8acbc8 Perlin 2,3,4 optimisations + Simplex imp fixed + improved architecture 2012-06-05 22:00:09 +02:00
Remi Beges 4d975fa67e Forgot to commit some stuff (noise+dynaterrain) from previous commit 2012-05-31 15:35:52 +02:00
Remi Beges 5f765a354b Changed contributor name 2012-05-24 20:54:01 +02:00
Overdrivr 341eda975c NzNoise added 2012-05-24 20:41:08 +02:00