Commit Graph

258 Commits

Author SHA1 Message Date
Lynix 4ad1a47064 Network: Add ResolveError handling
Former-commit-id: 0dc3d109284e8b475577bf44cbaeb503c4baae73
2015-11-10 13:24:25 +01:00
Lynix 5f0aa64555 Network/TcpClient: Fix clients from TcpServer state
Former-commit-id: 39d0884471fb2b0d6a8a12634b26a2f5da894a58
2015-11-10 12:47:33 +01:00
Lynix 2efaa9dad6 Network/Socket: Rename ChangeState to UpdateState
Former-commit-id: 96f1909e002c0d1bc7a3ebd173fae799b6ba4770
2015-11-10 12:19:03 +01:00
Lynix 2a70758f08 Network: Get rid of now useless TcpBase
Former-commit-id: 5a682d6d58cc5e2b8bea19dbfc9acb1133b35337
2015-11-10 12:14:59 +01:00
Lynix 1bbf038cc6 Network: First commit
Former-commit-id: ec8697acc51569f5043e4f70e4cf42f1c5dc487c
2015-11-09 15:02:25 +01:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Lynix be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00