Commit Graph

8 Commits

Author SHA1 Message Date
Lynix dea3fb4e39 Convert spaces to tabs
Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
2015-09-24 00:55:57 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Remi Beges d0545eb760 Minor fixes
*Seed is uint instead of int
*Permutation table is uint instead of int, could lead before to program
crash with negative seeds


Former-commit-id: 49ad04987a09a5f5b4bcab6ee3916db9818172b6
2012-12-01 10:07:41 +01:00
Remi Beges a0b7364eed Added HybridMultiF 3D & 4D
*new constructors for simple noises
*minor bufixes


Former-commit-id: 2f1e9b6b54087e79b3ac52fefc9bbd67fd45c0eb
2012-11-13 19:27:48 +01:00
Remi Beges 9fef43951b Replaced templates by float
*Since only valid template parameters were float and double, the whole
template aspect has been removed.
Double precision would only be used in extremely rare occasions
(applications needing high precision and slow performances), it is not
relevant to template the whole module for it.


Former-commit-id: fc6dd028189c608a6a7b4c312b3e5e3f53a01fd7
2012-10-27 18:59:39 +02:00