Lynix
8c6c58c677
Improved MD2, MD5 and PCX loader code
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Former-commit-id: ab715a3d52030f1e514c1b0d250b8e6cb3883ad5
2014-04-12 14:09:20 +02:00
Lynix
55ce80b524
Added UberShaderPreprocessor::IsSupported "implementation"
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Former-commit-id: 753dbc41d008bd33ed996ac1a745d8e11d836c48
2014-04-09 23:05:13 +02:00
Lynix
945c6514a9
Added Resource modification notification
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Former-commit-id: b2fafa22ddf125ef2f1cbc0cd473ae06eb99bcd3
2014-04-08 10:21:50 +02:00
Lynix
e36c42900d
Fixed String::Resize not always setting the EOS character
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Former-commit-id: 975fe786e70d760549a65b52bdf5cf6d945dd209
2014-04-08 10:18:36 +02:00
Lynix
a09fbe6a9d
Oops
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Former-commit-id: cb32d05b5e59329860fea64aaf8bfee024621109
2014-04-04 19:27:11 +02:00
Lynix
f88c6cf0d7
Fixed debug shader not compiling on some configurations
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Former-commit-id: 7e31eec475dc5e40491f480e9f45476acab5fdb6
2014-04-04 14:56:45 +02:00
Lynix
3b48e556aa
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
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Former-commit-id: 52c67ad3c3e137e1a7239775ae0c5eab899249d4
2014-04-04 11:39:12 +02:00
Lynix
04b9a13397
Fixed String::IsNumber with base > 10
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Former-commit-id: 18feb64e18e2b0a5360d9ae2b6dfea169ede4365
2014-04-04 11:37:48 +02:00
Lynix
7196d8399f
Made use of constexpr keyword
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Former-commit-id: 79bc50ffaa21947dacd18578a34f6be65285821b
2014-04-02 01:02:47 +02:00
Lynix
103f80ca2a
POSIX: Fixed DynLib implementation header
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Former-commit-id: 381cfd9021f972662f1fc8c67536e884e58cb65c
2014-04-01 22:41:53 +02:00
Lynix
485b35684d
Added comments and optimized TaskScheduler
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Former-commit-id: 863338b4599fdee38cfebec7e9dff47b571ba203
2014-03-30 19:18:42 +02:00
Lynix
11c2f82835
Added LuaInstance::DumpStack
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Former-commit-id: 89c3cca3debae881007df83106bb86886a6c26de
2014-03-26 21:24:06 +01:00
Lynix
b212f7c890
Added parameters to Clock class
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It is now possible to build a Clock object in a paused state, or to give
it an "already elapsed time" value
Former-commit-id: 20e9c55de8a12a9220f81dc7759a4113a794648f
2014-03-20 23:06:22 +01:00
Lynix
2ea87a601a
Fixed Clock::Get[*] still running when clock is paused
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Former-commit-id: f2063a94251fc27da492d0d37bd42355125a1a24
2014-03-20 23:00:54 +01:00
Lynix
8228d1799c
Added LuaInstance::CheckBoolean
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Former-commit-id: 2468e458001641cfc6741e271f848afeaad4ea2a
2014-03-20 20:33:26 +01:00
Lynix
044a00669d
Improved Scene implementation
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Will provide a default background/technique when necessary
Former-commit-id: 547cca512aed4f90c53fff33e8c69245913d3a09
2014-03-18 19:54:35 +01:00
Lynix
90ebf4940c
Fixed potential overflow in OBJ Loader
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Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix
37197a3840
Fixed sprite rendering in Deferred Shading
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Temporary fix: In the future Deferred Shading shall work with some
sprites
Former-commit-id: 4c39ddf1b09511ee411713943d97cf807ee8f52d
2014-03-18 19:53:00 +01:00
Lynix
970c0c8ef8
Optimized String usage
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It will no longer initialize the buffer if not necessary
Former-commit-id: b8c910268ed3db6affb8f88b45d043d1dc021aa7
2014-03-15 00:26:29 +01:00
Lynix
268d3ae86d
RenderQueues now use std::map::insert only if necessary
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It looks like my std::map::insert implementation allocates something,
even if the element is present (It's not a leak, just some useless
allocation)
Former-commit-id: 9490bfb7994c23f893a74d5710381ba5919bb38c
2014-03-14 23:55:14 +01:00
Lynix
0ca2c9ccb2
Removed [*]RenderQueue::AddModel
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Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix
2c3d8ee5f4
Fixed ShaderStage::Destroy
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Former-commit-id: 87b67ba4e459a698bef9cd899ed7d5eb2cb6259c
2014-03-06 10:33:16 +01:00
Lynix
00caa6b74a
Optimized Renderer (it no longer makes useless allocations)
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Former-commit-id: c62e1acd27643103f736d0fdc2f4fb13018004b2
2014-03-06 10:16:23 +01:00
Lynix
9a129ec733
Disabled face culling on default material
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Former-commit-id: 112868ff6fe6b4fdd820bbe0839127c5c6b27824
2014-03-06 09:59:27 +01:00
Lynix
cec6f29e1e
Fixed UberShader leak
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Former-commit-id: 2d84fadee8ed55f068d30a28510500fe64df6365
2014-03-06 09:58:26 +01:00
Lynix
cd73159d5b
OpenGL class now uses CallOnExit class
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Former-commit-id: c8c5bb7e50e73ba007e095eaf801fa7d5e3aa215
2014-03-06 09:55:26 +01:00
Lynix
67951074b1
Improved File class source code
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Made use of smart pointers to be exception-safe
Made use of StringStream (again)
Former-commit-id: 9b139468e5045abf7ee4832c40bdec25a2a9af50
2014-03-06 09:53:03 +01:00
Lynix
42c10268d2
Fixed thread-safety
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Fixed huge mistake in Clock code (Allocating a mutex everytime instead
of locking it)
HashDigest and StringStream class are no longer thread-safe (That was
stupid anyway)
Former-commit-id: d07a6859df27eac2c5171e75720b3963b6a5fbbb
2014-03-06 09:49:39 +01:00
Lynix
ef9592a0fd
Added repetition constructors
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Former-commit-id: ee33ef8aa01ec14a89f47b3581f86cfe499299b8
2014-03-06 09:24:38 +01:00
Lynix
24be314b86
Fixed spaces
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Former-commit-id: 570c1fb8c0ffa6d140112a9cdaa14c05c752d916
2014-03-05 00:47:26 +01:00
Lynix
5e9201cb22
Optimized Scenes configuration
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The scene class no longer create a default background/default
rendertechnique at construction, instead it waits for Scene::Cull method
and create them if they are invalid
Former-commit-id: b5d031abc5d7df4be5ad4edd6036ad7d60cacbb4
2014-03-04 20:21:33 +01:00
Lynix
2990843f31
Added warning
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Former-commit-id: b6956df1ded62a23140f4c44f0fd8b677c63c981
2014-03-04 19:35:51 +01:00
Lynix
0f2cab56ff
Forward RenderTechnique now handles non-lighting shaders
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Former-commit-id: f243ba8aea76ada91510f6b36c292ae0e18e2add
2014-03-04 19:35:40 +01:00
Lynix
05e7e11356
Made default material wireframe
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Former-commit-id: c65d5b74dd430ecd5dd71a1b3167dc4afdf6dbf9
2014-03-04 19:34:07 +01:00
Lynix
edaac1ded4
Fixed last commit
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Thanks to Raakz for his patience
Former-commit-id: 4b423f3d271fcbdc3e33937e8170843681a3b096
2014-03-01 12:55:43 +01:00
Lynix
4cd0ece11e
ModelParameters no longer contains shaderName field
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Instead it will now set the shaderName field of the material field to
PhongLighting
Former-commit-id: 55b7f5500c7dc2c147f32a7c214a8e75ea434ff1
2014-03-01 12:25:11 +01:00
Lynix
5018787e3e
Reworked InputImpl::IsMouseButtonPressed Windows code
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Former-commit-id: 216192b459f4b0ce6dcceb06d954eb883ced2410
2014-03-01 12:23:17 +01:00
Lynix
02275293ee
Fixed Texture loader not setting shader
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Former-commit-id: 9a2e54c28f42a9390ab51d0909c92b7454aba476
2014-03-01 12:20:52 +01:00
Lynix
0e4b1a8ffa
Fixed unused variable warning
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Former-commit-id: 7a3752dfc8b68620162ef13fe40ac60c97611af9
2014-02-28 13:40:41 +01:00
Lynix
dcccc8a5ad
DebugDrawer no longer create shader
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Former-commit-id: a7f0f19b01b96fde835624d4a0ac7b029a40a039
2014-02-28 12:14:48 +01:00
Lynix
4fb70f8b9f
Removed useless include and added TODO comment
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Former-commit-id: 99c33e1725fac1a5e08038b7bb013a7d72bc61c2
2014-02-21 19:45:21 +01:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
4ee2ceaef0
Fixed debug compilation
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Former-commit-id: d2e8883f65ebc6a3025676d69211e54b6e115333
2014-02-21 11:43:54 +01:00
Lynix
fd958fd9ac
Updated the way module are initialized
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It's safer and prevent a bug when initialisation fails
Former-commit-id: a04f18e18f2d9db11ec595a9b8096c2792b39641
2014-02-21 11:13:14 +01:00
Lynix
4df6c30a26
Fixed ParameterList placement new conflicting with MLT
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Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00
Lynix
d05cc9ce0c
Improved ParameterList interface
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Made it easier to handle errors and use default value
Former-commit-id: 1891efa0b0196b2c6602e52631e5e6cefb529137
2014-01-19 12:02:59 +01:00
Lynix
47959eaaeb
Added ParameterList class
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Former-commit-id: c592d0a09c33aa23b5efe635734c52b726364085
2014-01-19 10:56:45 +01:00
Lynix
9533f16e46
Fixed forward shading point lights for real
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Thanks to Raakz
Former-commit-id: a6c2b282a18d2dfa94732afb401811c8dd5d4b93
2014-01-18 09:08:42 +01:00
Lynix
4016d2fdcf
Fixed LuaInstance:To[Boolean|Integer|Number|String]
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Former-commit-id: 7ab510da1474fa0020981f8d5c90cf866087fa36
2014-01-15 14:40:50 +01:00
Lynix
151a34b35b
Added String::Set method
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Also improved performances in some cases
Former-commit-id: f88dbd0685b8779715e316e9d85ec005ab72e1fb
2014-01-15 14:40:15 +01:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
9389e1ea05
Changed DynLib internal
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Fixes the "Assimp32.dll not found" bug
Former-commit-id: 662adba33c5d9cfbd23c8b0af0670626070baaa9
2014-01-12 10:33:03 +01:00
Lynix
6545b919c5
Fixed forward shading point-lights
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Former-commit-id: 43b933a1f8f4be8e9a8c2189c73f86e4f33229a4
2014-01-12 10:02:07 +01:00
Lynix
bcfe357be7
Fixed String constructor ( Close #24 )
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Former-commit-id: 4be4b713375ab4285776ec22b598117e3ede418a
2014-01-12 08:42:48 +01:00
Lynix
b9dca8966d
Improved Deferred Shading performances
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Former-commit-id: 7251e9f552230c31409f7780929fcc30f2b85bed
2014-01-11 19:16:36 +01:00
Lynix
9bf66e7e16
Added RenderTexture::Blit
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Added RenderTexture::GetSize
Former-commit-id: f385ccc39a2051765db9befa3b77f75b17529447
2014-01-11 19:10:19 +01:00
Lynix
cbce6e6e64
Reunited Deferred Point Shader and Spot Shader
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Former-commit-id: 0a77f57d8af98387690748102f6cdcea5d5514ed
2014-01-11 10:21:33 +01:00
Lynix
16578e728f
Renamed RenderClearFlags to RendererBufferFlags
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Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
2014-01-11 10:12:06 +01:00
Lynix
d902eea49e
Added "force mono" option to Music and SoundBuffer
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Former-commit-id: 1f46d1461a8289a590a71e368f282a955d7d8234
2014-01-10 20:09:13 +01:00
Lynix
faed82426f
Fixed missing implementation of Music::GetFormat
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Former-commit-id: e3d8ca822a46d00a5eec6e0512dd089e88049cf7
2014-01-10 20:01:33 +01:00
Lynix
601346a566
Fixed possible bug in NzMusic
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Caused by sending a non-updated buffer to OpenAL
Former-commit-id: 4441bcc9cd8cee874ba8bc5f66f1234cfffd3621
2014-01-09 21:04:58 +01:00
Lynix
26fb8abbbd
Fixed broken Audio module
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Former-commit-id: 72adc46d13bb165c1a2f3bf72dc60f64b0b5973e
2014-01-09 19:54:36 +01:00
Lynix
6088e439e3
Fixed last commit
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I hope one day i will merge without any error !
Former-commit-id: 2634ffc2a05aa8ce018ee4849ae5ca14c36ac8f5
2014-01-08 12:09:09 +01:00
Lynix
0702e2e7bd
Merge remote-tracking branch 'origin/Audio-update'
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Conflicts:
include/Nazara/Core/ResourceLoader.hpp
include/Nazara/Core/ResourceLoader.inl
src/Nazara/Audio/Loaders/sndfile/Loader.cpp
src/Nazara/Audio/Sound.cpp
src/Nazara/Utility/Loaders/MD2/Loader.cpp
src/Nazara/Utility/Loaders/MD5Anim/Loader.cpp
src/Nazara/Utility/Loaders/MD5Mesh/Loader.cpp
src/Nazara/Utility/Loaders/PCX/Loader.cpp
src/Nazara/Utility/Loaders/STB/Loader.cpp
Former-commit-id: e0706cc0feafb1ad182b8cc51e2b18f8f3664b97
2014-01-08 12:03:52 +01:00
Lynix
351618f93b
Fixed instancing not enabling in some conditions
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Former-commit-id: a6a29acd1896f44a7f82dd64fd53740b9021b422
2014-01-08 11:27:29 +01:00
Lynix
5132ada030
Fixed DynLib::Load not emitting error on failure
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Former-commit-id: 73d792ccaf18533a04f834f6cefcd2eb844c2100
2014-01-08 11:25:37 +01:00
Lynix
b85a5bd5d5
Some changes in DynLib internals
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Former-commit-id: cfd8cbbdf30e2b0a6faa3a283c860001b07ae6de
2014-01-08 11:12:34 +01:00
Lynix
26a6158f8f
Audio update
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OpenAL is now loaded dynamically
Added (back) Audio::[Get|Set]ListenerRotation
Former-commit-id: d99ba9f15ec250f3963cd50d6a4a892209235c4a
2014-01-08 11:06:40 +01:00
Lynix
9ac4df3c6c
Added move constructor/operator to DynLib
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Former-commit-id: af6c6b2ad7803a9ae6d7106188a0b69e341835c0
2014-01-08 10:48:23 +01:00
Lynix
d72486d400
Modified PluginInterface internal
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-No more warning when adding a non-existing directory
Former-commit-id: 778ebe57678288293556616fd66d3cdee9d09c79
2014-01-05 15:31:56 +01:00
Lynix
3dd8b8fce1
Modified DynLib/PluginManager interface
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Former-commit-id: 2dae56cad852a46c9bac828cc7775a4da42c96cf
2014-01-05 15:30:27 +01:00
Lynix
3625713914
Fixed bloom pass
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Former-commit-id: 114db3f6b8857f2ef95da88a118d90eb203806c3
2014-01-05 15:29:34 +01:00
Lynix
f3f16144ab
Modified comments
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Former-commit-id: d66e58a05e212983a6522989ece76a7bdf0292c6
2014-01-05 15:28:57 +01:00
Lynix
a332579c80
Deferred Shading update
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-Deferred Shading now use a dynamics pass system
-Forward Shading is now capable of rendering more than three lights
(Multipass)
Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
2013-12-28 10:22:03 +01:00
Lynix
3e0561830f
Added Renderer::GetDepthFunc
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Former-commit-id: 222cefb90f7fd4771bd5b9f9eab9f9adf02b72d9
2013-12-26 11:33:01 +01:00
Lynix
efd3491b43
Fixed Bloom shader not compiling everywhere
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Former-commit-id: ff47c90aefa7c54349dfe162c6d5b3e34957460a
2013-12-20 20:08:05 +01:00
Lynix
ac7f5008ca
Improved FXAA
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Former-commit-id: aa3b64de5be93b05fab0ad45039e5aac74c4d197
2013-12-20 20:06:00 +01:00
Lynix
f2bb457850
Updated Shaders for Deferred Shading
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Former-commit-id: ab97c6e7b74bffad32d334a2d0e5bd4607047c03
2013-12-20 20:05:51 +01:00
Lynix
69479de643
Added center mesh parameter
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Former-commit-id: e010a81e3f00ca6091e438d405e3e6ca14938b8f
2013-12-20 20:03:18 +01:00
Lynix
d01d6009d0
Fixed SoundEmitter spatialization
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Former-commit-id: 01619ceae0609421e590bd5ac0e6ed3828457e7e
2013-12-20 19:43:48 +01:00
Lynix
bed3cc570b
Fixed memory leak
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Former-commit-id: 1cbf2fbe929dc3b210ce0c8ca0e4e5edfe4165b4
2013-12-20 19:41:36 +01:00
Lynix
d87dc7bf50
Added Model::InvalidateBoundingVolume
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Former-commit-id: 8298726f5170f1d0318e86173e7feba6d4e60e6c
2013-12-20 19:41:13 +01:00
Lynix
4f671db265
Added Sound::Is[Playable|Playing]
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Former-commit-id: 526edb3f87884f45c6b677f44329a90457d3444b
2013-12-20 19:36:36 +01:00
Lynix
bd98490d9f
Made Sound class safier
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Former-commit-id: 4d75f94086b2bddcd84bed5b17204f99a3d78ef4
2013-12-20 19:33:27 +01:00
Lynix
56438f6ecd
Fixed sndfile loader sometimes not working
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Former-commit-id: b76e823dff63ae125fc25336a0b730bcf8f86901
2013-12-20 19:30:26 +01:00
Lynix
19d5b62009
Fixed crash on ForwardRenderTechnique
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Former-commit-id: 80181ffddf69a52af96814db54aa18a7809fa5d5
2013-12-16 17:22:23 +01:00
Lynix
16bf4bbcf2
Fixed SceneNode::operator=
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Former-commit-id: 9c48148eeaeeadbea708dae3d8d30c594cf5a39f
2013-12-13 22:07:42 +01:00
Lynix
3c96d8a1a1
Added Keyboard::Decimal key (Numpad .)
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Former-commit-id: ae01476de199e22d080508e88f2625c2f0332002
2013-12-13 22:07:03 +01:00
Lynix
054cde1c8b
Fixed SpotLight bounding volume computation
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Former-commit-id: 72c87aa9cdb8f0e98ff2e82522d85643896884df
2013-12-09 14:45:21 +01:00
Lynix
0d8572a60c
Added DebugDrawer::DrawCone
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Former-commit-id: 8c02ac50f3ca6a7fba1494f8f2a42eebfe949f7b
2013-12-09 14:16:48 +01:00
Lynix
a9af5523ee
Added cone primitive generation
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Lacks normal/tangents/uv
Former-commit-id: 682bb7ea926361bfb10807f6addf98f8fd4e7d75
2013-12-09 14:15:34 +01:00
Lynix
9357079e1d
Added RenderBuffer class (Usables with RenderTexture)
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Former-commit-id: f32a2d5e5018ce3b1d41db87aec6fa910c8183a3
2013-12-07 23:48:21 +01:00
Lynix
f7990e4521
Warnings no longer throw exceptions
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Former-commit-id: 49545105cb8d5a56e493b5eb63ed745aeb02d2f6
2013-12-07 23:47:07 +01:00
Lynix
3f10354461
Removed redondant comment
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Former-commit-id: 29c54a7cf234b9f944c18b51a32e1eb8b1629d4e
2013-12-05 10:20:53 +01:00
Lynix
0af23c11f5
Fixed TaskSchduler not releasing memory and handles
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Former-commit-id: 4bf70d2ffdaaaea6b8ee122bb4589b3d8c68884f
2013-11-30 16:13:54 +01:00
Lynix
ca76c4dfb3
Added some asserts
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Former-commit-id: 703f3982d7fec1ac4ec46c185fbbdf2668e8a848
2013-11-30 13:48:12 +01:00
Lynix
55aed0ec68
Rewrote Task Scheduler
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Better and faster implementation
Former-commit-id: d765415ca0576cd843480292e30c2d7bafa7f66a
2013-11-30 13:48:01 +01:00
Lynix
5eeb409484
Updated comment
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Former-commit-id: 09c999fca26df0d9656e1ae0edf369e10a6855e8
2013-11-30 13:00:16 +01:00
Lynix
3c337c0191
Optimized ConditionVariable Windows implementation
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Former-commit-id: 4f2e582d64e8f3a1f83cea2bd0f7220987aa4332
2013-11-30 12:29:39 +01:00
Lynix
0e99205046
Fixed rendering
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Resource encoder now store unsigned char instead of signed char
Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
2013-11-26 15:25:43 +01:00
Lynix
a8a0bcf005
Made SSAO load its noise texture from memory
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Former-commit-id: 69d5cd81c728e49be846c2be89d65ca2cd3e1e9b
2013-11-07 00:00:15 +01:00
Lynix
05f8b88b4d
Disabled SSAO
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Results were just terrible
Former-commit-id: 294b8729f876fe1b7af79520a4616b3f79c2ed3c
2013-11-06 23:59:10 +01:00
Lynix
c647b61904
Fixed MemoryStream::Read crash when just skipping (null buffer)
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Former-commit-id: 46072c0ebd093bcfa1e7f54d11deb034cbc55dae
2013-11-06 23:56:20 +01:00
Lynix
f722d83955
PluginLoad now return an int instead of a bool
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Since it's C-exported
Former-commit-id: 77ac90bd7151b086c555ffed50066991910e3cd8
2013-11-06 23:55:44 +01:00
Lynix
2489f46fb7
Changed default plugin directory
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Former-commit-id: e730d1bfcdc339f8279084f3305488bf0aff5d3c
2013-11-06 23:55:10 +01:00
Lynix
7f7e8d8567
Fixed ErrorFlag not being exported
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Former-commit-id: 0b24f1beb68333806bb6b29786e1ea05a0802638
2013-11-06 23:53:55 +01:00
Lynix
b7b65d7119
Added Deferred Shading
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Former-commit-id: 926022d6306144e2f87cd293291928bda44c7a87
2013-10-22 12:54:05 +02:00
Lynix
37c45153af
Fixed whitespaces
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Former-commit-id: 56787f5a0cf0093ad63b33a8b4746968215e2a11
2013-10-19 18:28:15 +02:00
Lynix
cb007b48fd
Fixed compilation error on POSIX
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Former-commit-id: 92c425519f250d15f4fe71d2e08e987b965dac70
2013-10-19 18:28:05 +02:00
Lynix
d97d4b62e4
Fixed missing files
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Former-commit-id: e1f774f034503628ae7fbaa292142f5b6d1082ab
2013-10-09 10:55:37 +02:00
Lynix
3cbcc527cd
Added Sprite::SetTexture
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Former-commit-id: 275e689110fe7b86159b895a3016a64f1103effb
2013-10-09 10:14:17 +02:00
Lynix
0f382fd1ad
Added new RenderTechnique system
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Former-commit-id: 6d65a4537232bc705333c696f2478d47f16e074a
2013-10-09 10:14:17 +02:00
Lynix
a88fe446bd
Made use of lambda functions
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Former-commit-id: d7d81da2a9fc73c9b3e44d292bda9fd47ac561f3
2013-10-09 10:14:15 +02:00
Lynix
14eda38cac
Made static_assert useful
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Former-commit-id: 135783fe3ee3f5304309dd6948f0a83a349e62b2
2013-10-09 10:14:14 +02:00
Lynix
eefd0ddd35
Fixed Texture::Update behavior
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Former-commit-id: 8d1de49226b72b3f1e063b9da87c3391bce9ea95
2013-10-09 10:14:13 +02:00
Lynix
282291ffad
Fixed error message
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Former-commit-id: e75016a246fdc912575cd82e3ac93b9e4e952e20
2013-10-09 10:14:13 +02:00
Lynix
239ce4e323
Fixed Render[Texture|Window] crash when released while on use
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Former-commit-id: 30b4bd5b7eb7b665cecfe6366117b7a3b4290202
2013-10-09 10:14:12 +02:00
Lynix
185b450c64
Improved Lighting
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Former-commit-id: 6ac2d8ec9a3b283a8179e5f0bb5d5896ec57a14b
2013-10-09 10:14:11 +02:00
Lynix
b01fad269e
Improved Texture mipmap support
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Former-commit-id: 0fc3e003a6524e5c026712a3dc695cf80817ea88
2013-10-09 10:14:10 +02:00
Lynix
8ce5f879a8
Improved RenderTexture class
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Former-commit-id: 0126eeefce5512a504024e1c0ef2e5f1345003b3
2013-10-09 10:14:09 +02:00
Lynix
a410e8856a
Improved Error system
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Former-commit-id: ddd08841d30575713f4a28ac02566f92791e5539
2013-10-09 10:14:09 +02:00
Lynix
672cbaed1d
Optimized OBJ loader
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No longer loading same material twice
Former-commit-id: 21e1842600722f4ba3c02816fbfc016a6e5175c5
2013-10-09 10:14:08 +02:00
Lynix
dbbc931df1
Fixed MTL keyword "tr"
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Former-commit-id: e5e4ff0a9f7adcc7ba01f9e1586794a9357f3218
2013-10-09 10:14:07 +02:00
Lynix
14a939d785
char -> const char
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Former-commit-id: 2ffdcff37f29286517fb33c1b56151405f84bc53
2013-09-23 09:54:13 +02:00
Lynix
1a561e42ff
Added Light::SetLightType
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Former-commit-id: 8f55cd7b3941496e97795ca920c7a657e555eeab
2013-09-23 09:49:03 +02:00
Lynix
96974a9d2b
Fixed Light copy constructor/assignment operator
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Former-commit-id: dadf40b2e3a58ed32d9f38b8fea8d60d2297b767
2013-09-23 09:44:43 +02:00
Lynix
05712da240
Fixed MD2 translation
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Former-commit-id: dfae1a1d0588c41fb647580623af7a69d367a01e
2013-09-23 00:25:11 +02:00
Lynix
06cda62c9a
Fixed Model "Mesh" loader not using mesh parameters
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Former-commit-id: 5fd20c30c3d9afa2651ddd17ca74dabf025ec826
2013-09-23 00:24:31 +02:00
Lynix
cd46555acc
Fixed Spotlights
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Former-commit-id: c802da26d010dcf7df6f234be204690e718634a6
2013-09-23 00:23:28 +02:00
Lynix
aa4d5f5ab8
Fixed typo
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Former-commit-id: 291aec9c9969efdadd90017ea6cb81466c2d06e2
2013-09-23 00:22:46 +02:00
Lynix
2fd86dc406
Added texture rect parameter to primitive generator
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Former-commit-id: 5efc0fd1bcc2aad9cd4b75ff9fb8b29d84bfd363
2013-09-21 09:05:37 +02:00
Lynix
3167531b39
Fixed some VS warnings
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Thanks to Fraggy again !
Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix
cfa282bcca
Fixed missing file from commit b373633
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Former-commit-id: 1e9fc525f0d72e6c80028d0d456518a4c290e0c7
2013-09-20 21:47:35 +02:00
Lynix
8073e70090
DebugDrawer will now auto-initialize
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Former-commit-id: 62756d6aa2e4cc25be93cb27c4698cfb3fc0e6d8
2013-09-20 16:21:50 +02:00
Lynix
197bddb6ba
Transformed "Encoded shaders" into "Encoded Resources"
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Former-commit-id: ead4cc9bb162d2f9e5c08756575e84f3a9056679
2013-09-20 16:20:51 +02:00
Lynix
15fa8378c9
Added a lot of methods to send uniforms
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including arrays and integers vectors
Former-commit-id: c365cccdbad7eab1a1212e78759d7fda857012f9
2013-09-16 01:01:59 +02:00
Lynix
ffb993c864
Fixed [Color|Texture]Background not rendering
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Former-commit-id: a3bb4bd62176fea7ba88993b445b55e72c2c1835
2013-09-07 22:06:50 +02:00
Lynix
7d2981d9a2
Fixed Skybox not rendering
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Former-commit-id: e2b40de7b096853edca855df6824f4c832d78bcc
2013-09-06 23:29:48 +02:00
Lynix
b2dd572cfd
Fixed warnings
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Former-commit-id: ad7f020dde35087ed4c4fa81b531d5b9e74fc134
2013-09-06 18:38:13 +02:00
Lynix
19a5a3e433
Updated Deferred shaders
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Former-commit-id: 8f8f7529f952a65bfe1a34a06e3fdd5bd900f138
2013-09-06 18:35:41 +02:00
Lynix
a7e0ec5984
Shared ShaderProgramManager flags to both fragment and vertex shaders
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Former-commit-id: 10a5b3493df9c1e756702f572c90fbbd6e697039
2013-09-06 18:32:28 +02:00
Lynix
c1dc2884b0
Forced Backgrounds fragments depth to maximum (1)
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Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
2013-09-06 18:31:04 +02:00
Lynix
fee15472d4
Fixed RenderTexture warnings
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Former-commit-id: 0d9b7c6f27727f7e9d08fab00c18f55d6278c02b
2013-09-06 18:25:14 +02:00
Lynix
6732761108
Texture are no longer associated with a RenderTexture
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Former-commit-id: 4430c36afd081f20b89322ca1e0c2b8c4ef73ce5
2013-09-06 18:23:24 +02:00
Lynix
d4abb8fc49
Made stencil per face side
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Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix
1ed8ea8ad5
Fixed missing files from previous commit
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Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix
e92f388c65
Renamed FaceCulling enum to FaceSide
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Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix
52b0ed7e72
Fixed compilation error
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Former-commit-id: 32c37e6af9fcdb3409b32e84e8765657c2201a68
2013-09-06 17:50:54 +02:00
Lynix
0dd56560e2
Renamed StencilOperation_[Decrement|Increment]ToSaturation
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Replaced incorrect "ToSaturation" part by "NoClamp"
Former-commit-id: a0bb122a332bdae291a8a7d46474980574ae168e
2013-09-06 17:43:34 +02:00
Lynix
9d4f7250aa
Added RendererComparison_NotEqual
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Can't figure out why it was missing
Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
2013-09-06 17:41:14 +02:00
Lynix
10f7d185a6
Added conditional rendering
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Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix
e60b1c010e
Added OpenGL functions
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glBlendFuncSeparate
glStencilFuncSeparate
glStencilOpSeparate
Former-commit-id: 61d1a9fb2fe92232bee4421d8a4770a03f33d7ef
2013-09-06 17:23:32 +02:00
Lynix
66a64fb71c
Fixed GpuQuery bug
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Also added GpuQuery::GetOpenGLID()
Former-commit-id: 2a5d01a945ffeb576b5dce6756dbffcc511c237c
2013-09-06 17:17:47 +02:00
Lynix
cbd7b1c36e
Fixed crash
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Former-commit-id: c4c873820026dfb348da515fa7bb0d4e6f97aba9
2013-09-06 17:17:20 +02:00
Lynix
0fd535a9e8
Added a lot more texture formats
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Former-commit-id: b3a553ea39a174d84c5cd6fcca853ee83c1e6670
2013-09-06 12:07:38 +02:00
Lynix
ae7c54a9fc
Fixed LightManager crash
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Former-commit-id: c9be4c0ee3343818c8b50b6fef29f64c198795e0
2013-09-04 00:19:33 +02:00
Lynix
bed20692a6
Fixed OnResourceDestroy callback not called by the destructor
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Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix
76abb5bf16
OcclusionQuery renamed to GpuQuery, and added query modes
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Former-commit-id: b36a9b623653ac9b1eb422b09b3781ef46b81aca
2013-09-03 13:49:17 +02:00
Lynix
00fe872f27
Added matrices inverse to Renderer uniforms
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Former-commit-id: 06333817aa0537e6dae80f8c72061f206023256a
2013-08-28 03:07:17 +02:00
Lynix
b1cd99a08b
No more useless shaders will be generated
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Former-commit-id: 9bc30fc69aac0c3c531b9fc56dd204ee70bfdf3f
2013-08-28 03:06:25 +02:00
Lynix
df8449c13e
Added HDR texture formats
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Former-commit-id: affa3c0842d3918977c48483bf485ac17e218448
2013-08-28 03:05:46 +02:00
Lynix
866ff64548
Added Texture::GetSize()
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Former-commit-id: da4b31cf95f605f83da17f63bc9a6dbd1d8b35c6
2013-08-28 02:52:47 +02:00
Lynix
f69d2f13e5
Changed light model
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Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
7d9eac7660
Refactored code
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Former-commit-id: 95c723425cc2ac626b5ddd6d77f69e0a4b0a630a
2013-08-26 13:36:41 +02:00
Lynix
75de88066b
Fixed crash
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Former-commit-id: 4388600646138181546d59d6602b1e1cacaf59ec
2013-08-26 12:27:27 +02:00
Lynix
7f2888a346
Remade shader encoder
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Former-commit-id: f96b33ed36650931c78b58fae6d7fc7f68efab20
2013-08-26 10:46:58 +02:00
Lynix
aafcd6bd03
Fixed crash
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Plus fixed transparency comparison
Plus optimized material comparison
Former-commit-id: d812adc54e8ae529cd1a1fd29202f6aaae97544a
2013-08-26 01:01:26 +02:00
Lynix
cb6563775a
Fixed sprites vertex shaders
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Former-commit-id: a4e69ceee77e91749853911038d624b74ceaa049
2013-08-26 01:01:02 +02:00
Lynix
72a57fbf4c
Fixed crash when resources in use by the Renderer are released
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Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix
f1dc7b98e5
Separated Shaders from Manager
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Former-commit-id: 7faddbd38bd729b2778f09be3f98105ef5219740
2013-08-25 19:55:03 +02:00
Lynix
881d6eb3e2
Fixed Camera/View not activating RenderTarget
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Former-commit-id: 69b332f3e0b7e4ddb296fa5c32804b84af557e0c
2013-08-25 01:35:01 +02:00
Lynix
6aa401b0fb
Fixed GLSL error with OpenGL 2
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Former-commit-id: 4d7b1d56b793742c58129dd900b23202ffa4e41a
2013-08-24 22:24:25 +02:00
Lynix
bf4b762a5d
Renamed CORE_DUPLICATE_TO_COUT to CORE_DUPLICATE_LOG_TO_COUT
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Former-commit-id: fc877ab4467261e052f167e39471bc8b3b0b6c5e
2013-08-24 21:59:21 +02:00
Lynix
3e132cb445
Fixed crash with RenderTexture
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Former-commit-id: d084da6fed345fa8a03023898578be75e10d8ab9
2013-08-24 21:58:58 +02:00
Lynix
24e56790cc
Fixed transparent model rendering
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Former-commit-id: da363be3b19951ae49996fe9d05998420e80911f
2013-08-24 16:22:55 +02:00
Lynix
1493da0466
Increased user-friendlyness
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Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix
3bca9803ca
Fixed order of rotation
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Former-commit-id: 1b7b714192fdd4a4ad54fbd6e79f4570b0f584e0
2013-08-23 22:04:18 +02:00
Lynix
57df82a82f
Made skyboxes not using Depth Buffer
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Former-commit-id: 1370ab047a750f5f52bc905d26f4fc9892fbb69c
2013-08-23 13:17:12 +02:00
Lynix
7fa8f3dafd
Moved Model::EnableDraw to SceneNode::EnableDrawing
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Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode
Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix
fe6816b089
Fixed buffer corruption bugs ! (Yeah !)
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Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix
198d13be20
Enabled Frustum culling for Sprites
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Former-commit-id: 5c5bf7da97f10b43c204bb336c2e979899f506d0
2013-08-21 21:17:39 +02:00
Lynix
6556acfa32
Merge branch 'Graphics-Update'
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Former-commit-id: 9855f235dd21d47d1cd9da8c3c0b4ede41e74472
2013-08-21 20:05:50 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
a6f26ff336
Added Window::OnWindowResized event
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Former-commit-id: 61262182892d2dae3defb239e751cd4b996a5ad6
2013-08-21 18:48:15 +02:00
Lynix
2bc30f4638
Improved error message
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Former-commit-id: 5d40418cbadf107929c1a359a4415bd9aedf978a
2013-08-21 18:47:45 +02:00
Lynix
1e6fe40707
Optimized WindowImpl::Get[Height|Position|Size|Width]
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Former-commit-id: e482fc04a632e5338601627f7dd7c6f0fe18d135
2013-08-21 18:46:29 +02:00
Lynix
f73c99d502
Renderer::Clear now takes UInt32 instead of unsigned long
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Former-commit-id: ea276bb13e4d5334422eb685ec1a9d908d6f9895
2013-08-18 21:00:04 +02:00
Lynix
e31a670041
Minor changes
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Former-commit-id: 5954ff863d8f51d7ed47a1b84ae9ff0a5348ecce
2013-08-16 00:27:42 +02:00
Lynix
699328aa1f
Fixed rare bug when creating VAO
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Former-commit-id: 79ee6055feeb683ffc762d581fbe834a68d0bcef
2013-08-16 00:27:00 +02:00
Lynix
42a1b9cbe6
It is now possible to initialize VertexBuffer without VertexDeclaration
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Former-commit-id: 3f8e82925dea8644384b4ceb962a06101bccc1a3
2013-08-16 00:26:35 +02:00
Lynix
3569ef531f
Added error detection
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Former-commit-id: f105f9bb1a31769844076a1053968a047cff89fc
2013-08-16 00:24:16 +02:00
Lynix
dc2762aade
Fixed Node::OnParenting callback not called
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Former-commit-id: a6a88b0edf40910e80fa1c4e23637cd9a42c851e
2013-08-16 00:23:53 +02:00
Lynix
cbc92364f4
Fixed rare crash within OpenGL::[GetRendererName|GetVendorName]
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Former-commit-id: a5b12a391178eef87129c9c8c9a58e7016a6279b
2013-08-12 22:03:46 +02:00
Lynix
5bc3d3b46e
Fixed OpenGL Renderer and Vendor names
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Former-commit-id: ce962b69924f6e78e51b6f2e86f1b6cccf7dc13e
2013-08-12 01:09:01 +02:00
Lynix
09e3027129
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
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Former-commit-id: ea9e193d2cd3a4dca31c570037ea7b6c12edb826
2013-08-12 00:54:21 +02:00
Lynix
5085e0b43f
Fixed crash caused by String class
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Former-commit-id: 642c9f06e81e00dbd65a149e4fd72d2d90848f77
2013-08-12 00:53:27 +02:00
=
244c4d96e9
[POSIX] Fix ConditionVariableImpl.cpp compilation errors.
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Former-commit-id: d6cd13392acfa62329bf0efe9957d553bbc5657a
2013-08-11 19:44:26 +02:00
Lynix
dbbbde0575
Fixed POSIX support for NazaraCore ( Close #15 )
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Former-commit-id: 7fee4f65f1306698a8e399a7d4b0593b68929d33
2013-08-11 15:53:53 +02:00
Lynix
241e8fe9d9
Optimized ForwardRenderTechnique
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Former-commit-id: a4e035c860ed2fcaeedadd5a41fb9f6251649000
2013-08-10 22:59:02 +02:00
Lynix
13b505f91f
SceneNode::VisiblityTest now use Camera instead of Frustum
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Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
2013-08-09 19:04:29 +02:00
Lynix
d509fddc82
Added RenderTarget listeners
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Moved Camera matrices assignation to RenderTechnique
Former-commit-id: c8a4ff4b35d40702f047fdfd3fdbc4e4fbbbb1a9
2013-08-09 18:25:30 +02:00
Lynix
d4cff9946e
Improved ResourceListeners
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Former-commit-id: 8016c23cb75aab94762a1e2838dbbcac2093119b
2013-08-09 16:28:07 +02:00
Lynix
4b1a6cc09e
Fixed missing include
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Former-commit-id: 9314ba7a7a528875038e119ddd0cbdc849e2eea5
2013-08-09 15:52:25 +02:00
Lynix
28eff9af30
Instancing will no longer be used under X instances
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*Experimental* optimization
Former-commit-id: 4dee4905d59739b3ec062ef283d4b7561160e21d
2013-08-09 00:33:18 +02:00
Lynix
b969c24060
Disabled thread_local keyword on directory current path ( Close #14 )
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Still buggy
Former-commit-id: 2daf33fe93dbac37ff3deccf0ff8df60ac21e9a9
2013-08-08 23:12:32 +02:00
Lynix
2a0ceb16fa
Fixed missing Renderer initialization message
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Former-commit-id: 4e1fa706954593fc42454689072fea3a6c89668f
2013-08-08 16:31:40 +02:00
Lynix
cfc8e46a99
Fixed search and replace problem :D
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Former-commit-id: eb57fa9bb8bee5c7b6bb1331f527049ac765c24a
2013-08-07 11:03:48 +02:00
Lynix
e246d390a7
Little optimisation
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Former-commit-id: a2ddce1e87634a31cf6cb5617013f14e157df80d
2013-08-07 10:44:08 +02:00
Lynix
69d150272f
Remade instancing
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Former-commit-id: b297ed84e86a714c58d42219cc1dd8337e3a732c
2013-08-07 01:17:20 +02:00
Lynix
c75887f600
Updated and fixed DebugDrawer
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Former-commit-id: b567c3a02174dbdb68f4e2d549d37c2b2b0a942b
2013-08-07 01:16:51 +02:00
Lynix
98246d0eee
Added some missings warnings
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Former-commit-id: e1e754d3c48b156f82450829fa2c8eb9af9ab96f
2013-08-07 01:11:06 +02:00
Lynix
6507e1ed2d
Updated buffers interface
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Former-commit-id: 8c8d60b6b22cc844740dbc3320af65575cec4feb
2013-08-07 01:10:26 +02:00
Lynix
6de41bb9cf
Fixed rare bug
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Former-commit-id: 057e83b27377c1a8b0d8b652b86c3a2b837c4648
2013-08-06 23:46:26 +02:00
Lynix
1ebaf4749c
Added static assertions to secure code
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Former-commit-id: 207f1135b3b40cee74fbf8ba98e6fb7379ba8c33
2013-08-03 20:58:50 +02:00
Lynix
19e02a900b
Added Directory::Exists
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Former-commit-id: 51e6b909b323074401b0200747db35f2e4b1c42a
2013-08-03 20:20:30 +02:00
Lynix
f47ecfe414
Added unsigned int constructor to ByteArray/String classes
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Former-commit-id: 2b52c0dabcd6fbf4ad33b31ef3cb84e668edcd54
2013-08-03 20:18:12 +02:00
Lynix
ce028e497a
Made current file relative to engine directory
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Former-commit-id: 7a664df265a1d1b7f9b3594e34418163cc023eda
2013-08-03 17:35:08 +02:00
Lynix
8f593d56f4
Made current directory thread local
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Former-commit-id: 6d4f42b6ca5102404b543a5b4e6bedee1aa291f1
2013-08-03 17:32:03 +02:00
Lynix
a8ab9e2c74
Added Material::HasCustomShaderProgram
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Former-commit-id: bdd119b41d5312a65aec2d781a78283343ef4b4c
2013-08-03 17:14:30 +02:00
Lynix
059ea21b41
Added ShaderProgram::LoadFromBinary
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Former-commit-id: fdc6b06173954bb9c382ed73e7cd9bb0c5fd01a5
2013-08-03 17:14:10 +02:00
Lynix
ae53b01ca1
Added File::Write(ByteArray)
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Former-commit-id: 7f064cc17d940b5d2e3229264598cb0f1c778c80
2013-08-03 17:13:34 +02:00
Lynix
ccb3adfc1c
Cleaned ByteArray class
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Former-commit-id: a155b789634cb1e7d875be2f4d1ba6cc896b4212
2013-08-03 17:13:16 +02:00
Lynix
c358e5ab6d
Added option to disable menu keys under Windows
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Former-commit-id: a596eb7ab2a24a7246d0bf08eeb00a3d746639d8
2013-08-03 00:20:48 +02:00
Lynix
4b783f6f6f
Renamed Shader to ShaderProgram
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Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
2013-08-02 18:39:20 +02:00
Lynix
ea6e9d7d33
Fixed white spaces
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Former-commit-id: de5ea701a3536c37d72ef3b1fb36acabe3608588
2013-08-01 23:22:55 +02:00
Lynix
d751718a16
Added methods to retrieve shader binary
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Added support for GL_ARB_get_program_binary
Former-commit-id: 3c23cfd237680f7832d15279af9e4248f9fa4678
2013-08-01 23:22:48 +02:00
Lynix
c276a4a623
Moved OpenGL header include
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Former-commit-id: 655be533b7c01ae8817530fe434807ca5be62968
2013-08-01 23:21:08 +02:00
Lynix
29ee943871
Made non-filling version of ByteArray::Resize
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Former-commit-id: 0fec6b5749a786fc1999b9fc718a481d47c52895
2013-08-01 23:14:49 +02:00
Lynix
8f9771ab8b
Updated OpenGL headers
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Former-commit-id: 78e59741ea4e8b2109bddf6f95d0453a7c40cb5a
2013-07-31 14:22:15 +02:00
Lynix
8dba8599d2
Optimized closest lights handling
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Former-commit-id: 9db6300cb2a48907e4d558e721a5f63d0c9e967c
2013-07-31 14:19:20 +02:00
Lynix
fc56553021
Better handling of module initialization
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Former-commit-id: 08d4b87a9b7cc10e672c23374306081fc9259de0
2013-07-31 14:17:48 +02:00
Lynix
48e5af6373
Added NazaraDebug macro
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Former-commit-id: 5a8cec09bd4a7283f86d030ac2d867cda23736cd
2013-07-30 21:31:28 +02:00
Lynix
f681587c63
Fixed crash if OpenGL couldn't init
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Former-commit-id: 32feaaa180df7f9f4c02ec5f593166df15aae234
2013-07-30 20:36:18 +02:00
Lynix
4352083c4b
Added ShaderManager (Experimental)
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Former-commit-id: 327e373f2b932e31184e88c5f29bd5bd8fa3ba46
2013-07-15 00:23:04 +02:00
Lynix
405e14d9ae
Added OpenGL::GetGLSLVersion and ImageLoadStore shader extension
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Former-commit-id: 97afadc93465132e6a698c5bf88e4ec070aff3db
2013-07-13 17:07:16 +02:00
Lynix
afbd002234
Minor changes
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Former-commit-id: c66ee9a05270965921c48ab7b9faf3033a59ce20
2013-07-10 21:10:53 +02:00
Lynix
380b65814a
Fixed compilation errors and bugs
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Former-commit-id: f09f4135cafa7601b217b11b0ebda74789629b6e
2013-07-09 23:54:30 +02:00
Lynix
18cc3b16df
Fixed leaks
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Former-commit-id: 61b219e69fb048eef08ce03dca3a9cb2741760b4
2013-07-09 01:13:14 +02:00
Lynix
87a4da40bc
Fixed compilation error
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Former-commit-id: d7354d3ab3de1627e7a6985f4377607c4f87607a
2013-07-09 01:07:26 +02:00
Lynix
5b730f1d4c
ResourceListener no longer add a resource reference
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Former-commit-id: b249d472b4140b85e4e286552323fde6b9b66bd7
2013-07-09 01:06:11 +02:00
Lynix
588077396c
Defaulted [Point|Spot]Light radius to 5 meters
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Former-commit-id: 7faefa121b90dcd31c83ea6c5baaae264f1c0960
2013-07-09 00:55:18 +02:00
Lynix
291cdeddfa
Enabled Geometry Shader
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Former-commit-id: 06e64ab9019bd8f9ad4a4902e7d2bc23070a4383
2013-07-09 00:54:52 +02:00
Lynix
b31771471a
Added automatic uniforms: (Inv)TargetSize
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Former-commit-id: 382351590abe98dc9ef8f6ab4ecb30c8b42806a4
2013-07-09 00:54:17 +02:00
Lynix
b035852576
Optimisations
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Former-commit-id: 81d277a49b57f061a6339678bd953054e434c613
2013-07-03 01:17:22 +02:00
Lynix
3c1c04b2aa
Fixed HUGE memory leak (Thanks to Raakz, again)
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Former-commit-id: 5a0acd6816b95b83484b20dbbdf8c5e9b4e9f237
2013-07-02 14:57:24 +02:00
Lynix
321d4df911
Fixed potential shader bug
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Former-commit-id: 5309ae4ab70cd7d2f8d29c8e21efacdd9e26cc06
2013-07-02 12:57:56 +02:00
Lynix
eecb0225c0
Instancing should work now
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Former-commit-id: f1f70d19893030ee87e11e5b4d5a1a7c8a1b9a2a
2013-07-02 00:52:04 +02:00
Lynix
f7681df2eb
Fixed potential bug
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Former-commit-id: e59fa471b79e9d07b815d69c988aaf2b4ac05768
2013-07-01 20:13:49 +02:00
Lynix
b120e14b21
Fixed compilation error
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Former-commit-id: 8abcae77e3b62bb9ea1005a92be6bf8c88ae6cbe
2013-07-01 18:31:15 +02:00
Lynix
7d688ec8c7
Fixed some IndexBuffer generation
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Former-commit-id: cb65a63ee0d8193004b264323941a7d1f214a3c4
2013-07-01 18:11:42 +02:00
Lynix
4abefc3e93
Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
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Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix
7172ceaa6b
Reworked (fixed and optimized) matrix handling
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Former-commit-id: 6148748da07e228a746f51950231126b036b05eb
2013-06-27 19:04:22 +02:00
Lynix
30cb518c74
Added Alpha Test
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Former-commit-id: 59dc6ef8f1dbff49bb13cf452bf75326ad7a6257
2013-06-27 19:02:31 +02:00
Lynix
9d8ce1ce4b
Fixed OBJ loader not correctly loading alpha
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Former-commit-id: f90feace73669f4a54e1791dae23b16867bb1d8b
2013-06-27 18:57:14 +02:00
Lynix
984ade783a
Added Renderer::DrawFullscreenQuad
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Made [Color|Texture]Background use a new shader-based algorithm
Former-commit-id: cfd319b33712c270726eb697e258d61db2ca6835
2013-06-27 12:54:20 +02:00
Lynix
1a6e55881b
Renamed Background to AbstractBackground
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Former-commit-id: c99ed2e48c4d82fb1100f412a85468c698142815
2013-06-27 12:53:04 +02:00
Lynix
308c2cfd78
Decreased useless OpenGL calls (Optimization)
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Former-commit-id: b07c32afa9aa98b91eb8bd146a175f693af539ed
2013-06-27 12:50:38 +02:00
Lynix
5b33a992ad
Fixed MaterialDiffuse not used without lighting
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Former-commit-id: b60d410dcc04b1e9f4d5f55a03390c007539dcec
2013-06-26 20:15:55 +02:00
Lynix
abe56631dd
Changed default material
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Former-commit-id: 60fe21986d8cdd22e89ea4ccfbb9c5b33ba8eed6
2013-06-26 19:59:34 +02:00
Lynix
57e12a2625
Fixed box generation
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Former-commit-id: 99534bcd90ffb81ba362ea2c709d68b643a9bdbb
2013-06-26 18:55:09 +02:00
Lynix
245d6e105e
Experimental new algorithm to sort transparents objets
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Former-commit-id: ad8704584598e1edcd3699d234abaa132d88e581
2013-06-26 15:20:07 +02:00
Lynix
f9c9c67076
Fixed depth buffer sometimes not cleared
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Former-commit-id: a5bda481479a51787601549a306f3a6b809c6afb
2013-06-26 15:19:29 +02:00
Lynix
0ece160382
Fixed error messages
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Former-commit-id: 401e78d1e3903210916abf9b7d70a858df805fe2
2013-06-26 15:19:01 +02:00
Lynix
844c6d7d3d
Potential optimization
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Former-commit-id: 85a2f1836e459a66a29cad5f417f6839390b461b
2013-06-26 15:18:54 +02:00
Lynix
d7a66d08b6
OBJLoader now support transparency
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Mesh::AddSubMesh no longer return bool
Former-commit-id: 71217618d179c5853683f4615901565cb7cd3ab8
2013-06-26 15:17:53 +02:00
Lynix
f3603a0b31
Fixed model using last mesh materials for new mesh
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Former-commit-id: 91bd231b45b701b18d6e86eab74afbd141a51ded
2013-06-25 14:50:38 +02:00
Lynix
9a3616f538
Meshes have at least one material
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Former-commit-id: c1b7fc15541e4e7f6a5eb1b25220dee2978fe9c5
2013-06-25 14:50:14 +02:00
Lynix
b7c4d607ce
Improved interface of Primitive
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Former-commit-id: bcd4f2eb247c8f7fb59d864884e6ecda5f60afb1
2013-06-25 14:06:04 +02:00
Lynix
0bd70f8df1
Readded DebugDrawer::Draw[Binormals|Normals|Tangent]
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Former-commit-id: 7e5f98670914da0618d40b2e5fcf49b66f0627a1
2013-06-25 00:31:31 +02:00
Lynix
3b88cd936c
Fixed bug with threads and OpenGL contexts
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Former-commit-id: 044923d57873f4e1a1eb4001395a83dbe97aabed
2013-06-25 00:26:18 +02:00
Lynix
0e3a4fa90b
Updated physics module (Still experimental)
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Former-commit-id: 4852b7cf6eca5ba3177397586877fe3d3c39dbd9
2013-06-24 13:33:54 +02:00
Lynix
050f9c2eb7
Fixed (?) potential bug with Shader::SendTexture
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Former-commit-id: bd59f728396589aec5a420d675cf290019c0c042
2013-06-24 00:31:57 +02:00
Lynix
e78db0feca
Fixed MD5Anim loaders not being unregistred
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Former-commit-id: b9414a479bdb3aff1560c606239bc1ee79c053f9
2013-06-24 00:29:59 +02:00
Lynix
44fdb48384
OpenGL's VAOs are now used the right way
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Former-commit-id: 04a944b55d7406bc6028a2d90a5550b0d5e888f0
2013-06-24 00:24:22 +02:00
Lynix
3609f31708
Added std::hash for String, made use of unordered_map
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Former-commit-id: 20f3d12bc3222873706949f0a7d0a131e237a247
2013-06-23 16:53:37 +02:00
Lynix
3e82794b70
Fixed warning with AMD drivers
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Occured when deleting a shader created by a deleted context, but since
shaders are shareable, this should not be an issue (OpenGL 4.2: D.1.1)
Former-commit-id: 2427ec045bbb9d7415aaa4f8670b724601a07fe3
2013-06-23 13:17:39 +02:00
Lynix
00c2e824d1
The OpenGL wrapper now handles context change
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Fixed some bugs
Thanks to Raakz
Former-commit-id: f156ba7aa3307cccd83c9c02987dadad02cd8185
2013-06-21 01:28:11 +02:00
Lynix
35dec6160a
Removed useless code
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Former-commit-id: 620d12e1e2a0d5c53d9190cd096086e210b08e47
2013-06-19 14:59:11 +02:00
Lynix
17c9461610
Optimized String::GetWord (2x faster)
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Former-commit-id: 9257614bff0d2a38d089f8073ce7f7de2fa51467
2013-06-19 14:59:02 +02:00
Lynix
3f9faa3a5a
Fixed stack corruption
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Former-commit-id: 0ec71c8cc8f69d3dbf3b8ffda6556a9eebfeac1e
2013-06-19 14:33:06 +02:00
Lynix
b0c46b2384
Revised String class
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Renamed String::Substr to SubString
Former-commit-id: 6aa925799e71af6916f7808368a3faa26efbe1bc
2013-06-19 02:25:19 +02:00
Lynix
c1e57c829c
Added experimental implementation of ByteArrays
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Former-commit-id: c95729bb45059c199344471a61042d98090034c8
2013-06-18 21:07:53 +02:00
Lynix
5886238e2e
Fixed srcBlend not being updated
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Former-commit-id: 84ae24fdc116c48b91b356810d3637b6510f971e
2013-06-18 18:31:30 +02:00
Lynix
274aa96037
Fixed condition (Thanks to Raakz)
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Former-commit-id: 57b41719ccfea5d60ca4edb79da5b2f0548a56d5
2013-06-18 18:28:54 +02:00
Lynix
880c2aa32c
Plane primitives no longer rely on normal vector
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Former-commit-id: 66e1e2a83799055ad773f7b145e569469f68279a
2013-06-18 16:39:46 +02:00
Lynix
433c36f176
Fixed bounding volume not being updated
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Former-commit-id: 809faf0ed66916b1598cca11f749b31961f2e184
2013-06-18 16:38:30 +02:00
Lynix
ca758f9682
Fixed DebugDrawer drawing black lines and points
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Former-commit-id: 800ef6a53263bb18d8ca798e421c80309e8c9315
2013-06-18 02:30:01 +02:00
Lynix
3e8ed9b1e4
Fixed conflict between VAO and OpenGL::BindBuffer
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Former-commit-id: b1182e3b0327a73431a8e81106df9109e9a80cc2
2013-06-18 02:29:31 +02:00
Lynix
9e906c2568
Fixed gl(LineWidth/Pointsize) useless calls
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Former-commit-id: 6636228886473d140981ed23db0d5dc9781535d4
2013-06-18 01:07:53 +02:00
Lynix
6c659410cd
Made use of RenderState
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Former-commit-id: 500aba0d0dd60e7371dea6c219d6a5ccfdcbadf8
2013-06-18 00:38:18 +02:00
Lynix
88d3ec1ad1
Refactored Material interface
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Former-commit-id: 9a00be1b73b2c879fc77c9fdddc0192baa241fda
2013-06-18 00:37:40 +02:00
Lynix
7a45ff4884
Added RenderStates
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Former-commit-id: c742cf2fc1cac807b9e2bcbd88c2b3d77327c106
2013-06-17 23:58:45 +02:00
Lynix
783e609c8e
Fixed warnings and optimized noise module
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Former-commit-id: 62840540e2938d08436a22d4e19d801466f1d6ba
2013-06-17 23:58:06 +02:00
Lynix
5e7a6b3a21
Removed thread-safety part of VertexDeclarations
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No longer required since atomic integers
Former-commit-id: 7c08391a1feee7858eb800789d7c325d2ad0b211
2013-06-15 16:22:26 +02:00
Lynix
b44be269c1
Improved Renderer
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Faster VAO search
Resistance against texture operation during rendering
Former-commit-id: ad9ec2f0ef81a88cb841add227d6d8fb3ee40d42
2013-06-15 16:21:57 +02:00
Lynix
8595a110a4
Fixed compilation warning (C-style cast)
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Former-commit-id: 063414bfd23047ce05010546f3cfe5188bd8e9b7
2013-06-15 16:11:37 +02:00
Lynix
a9c53a9c2c
Fixed potential crash
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Former-commit-id: 2fd792cef599915d9f73a176e462aa8c74b91987
2013-06-13 19:37:38 +02:00
Lynix
bb99d044bb
Nazara now use meters as units
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Added scale mesh parameter
Added smooth camera to FirstScene demo
Former-commit-id: b3985e10d84512e3b32f2569ac034ba63ace589a
2013-06-13 19:29:59 +02:00
Lynix
3294f18608
Added Node::Get*Direction*
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Former-commit-id: e9c4f04da7b92965dc1236313ddebf66d0eaad8d
2013-06-13 17:05:21 +02:00
Lynix
97b2e90fb9
Skyboxes now use Renderer ViewMatrix
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instead of camera's one
Former-commit-id: ba78dd0c5a00a71f933b7f7e091d6d48f58827e9
2013-06-10 16:43:43 +02:00
Lynix
28175f3170
Camera not longer use a LookAt view matrix
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Former-commit-id: c07e1db9f939bcfe9ef09a1fdab88176f79b61e8
2013-06-10 16:42:17 +02:00
Lynix
f3d0618ae6
Added Mesh::Transform
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Former-commit-id: c0680b23ff81a10a580934fc24d1ae4a13780595
2013-06-09 22:05:33 +02:00
Lynix
6b2af70f1d
Cleaned interface
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Former-commit-id: cdd284de8396d5988853c84d5db17bfa6fa0ba51
2013-06-09 22:05:05 +02:00
Lynix
0612e9bea5
Fixed 4bits pixel format conversion
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Former-commit-id: c03823b24da431d9b85ed2aae0e88ee6045036b9
2013-06-09 22:04:25 +02:00
Lynix
ca5fb44ecf
Really fixed AABBs
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Former-commit-id: 003979537f2ea5362849df8a65611739aea6d298
2013-06-09 22:03:42 +02:00
Lynix
0f111c149c
Added some comments
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Former-commit-id: 35179287da54900b2f5ca5cb9213f3df3c2200ee
2013-06-09 16:26:01 +02:00
Lynix
40bf1723f5
Added Node::SetTransformMatrix
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Former-commit-id: ca5c457f48b12b5603ee6a7629159a74388a9b42
2013-06-09 16:16:42 +02:00
Lynix
3df00608b5
Fixed warning
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Former-commit-id: 8e4c53e92dc2e5d240aebcb58d817a2a183cb675
2013-06-09 16:15:57 +02:00
Lynix
e689f6f09f
Added Mesh::Recenter()
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Former-commit-id: 07ef8b3296b835e207bfa904af29546f724e6dc3
2013-06-09 16:15:13 +02:00
Lynix
346415e860
Fixed AABBs being larger than mesh/skeleton
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When mesh/skeleton was not centered
Former-commit-id: 595b234c20ae0447fe0c2263d4e000d87fea7300
2013-06-09 16:14:51 +02:00
Lynix
bb31a1666f
Added [Box|Rect]::Get[Maximum|Minimum]()
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Former-commit-id: 5226f2dfd2beaec2bc9075543f555cc48a457e3a
2013-06-09 15:41:57 +02:00
Lynix
c940abdb75
Renamed [Box|Rect]::GetSize() to GetLengths()
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Former-commit-id: 3c122057634a6472034b284bfe7091acbb41d004
2013-06-09 15:34:36 +02:00
Lynix
7080719287
Fixed some Renderer bugs
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Former-commit-id: 5a9a4be7282c4b43c47056064d344d41c42cbaba
2013-06-09 11:31:00 +02:00
Lynix
8897531618
Shaders no longer warn when location is invalid
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Former-commit-id: ca6318b765f18f7ffadcc747465fde6cc76155f4
2013-06-09 11:30:19 +02:00
Lynix
c76c419867
Cleaned interface
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And fixed some VS warnings
Former-commit-id: 8c89fa1d4dc92a362053e4cdeabe20537fcec2a6
2013-06-09 11:25:17 +02:00
Lynix
f74f9e964e
Replaced Mesh::Build by BuildSubMesh(es)
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Former-commit-id: c5b034aa764cdda0ea0c48182f2562968a10c226
2013-06-07 12:22:43 +02:00
Lynix
b1d7770570
Fixed compilation error when building for vista
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Former-commit-id: e6a1948da62dd5837293a9febc706f52c93c60e4
2013-06-07 11:53:29 +02:00
Lynix
4f55f37496
Fixed IndexMapper not working in safe mode
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Former-commit-id: d85c1336349dea314cd3f59018050c3f8029127d
2013-06-05 19:41:08 +02:00
Lynix
928c0aaaf7
Added IndexBuffer optimization to Mesh parameters
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Former-commit-id: 073b37fa9ede92f88861110fb4fb0b84d54e26ae
2013-06-05 19:40:54 +02:00
Lynix
ccb6f5b729
Added indices optimisation algorithm
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Former-commit-id: 89086e814ca11a048949fe0fc6e20648824bbb36
2013-06-05 19:39:48 +02:00
Lynix
146ca80a63
Added index iterators
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Former-commit-id: de3ed77ba9e3c48aa68020e23ded679066b9878f
2013-06-05 15:33:43 +02:00
Lynix
fbc0d7404e
Improved code
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Former-commit-id: 33082b8f9d55c7a3b9550c788eb27fc613c08032
2013-06-05 13:24:33 +02:00
Lynix
e480ec5394
Fixed comments
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Former-commit-id: f13d1b6e7fa8ba78087172d7def6b19c7cf69973
2013-06-04 14:52:27 +02:00
Lynix
9239ff8881
Box primitives now uses vec3 lengths parameter
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Instead of a Box parameter
Former-commit-id: 6c433e883252c6db8eba3b791d1e9364ce5d3b1e
2013-06-03 17:14:09 +02:00
Lynix
fb839de33e
Renamed (Oriented)Cube to (Oriented)Box
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Also renamed BoundingBox to BoundingVolume
Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix
7e9dd26991
Fixed Mesh::Build error message
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Former-commit-id: 5c5be9325cf4e6c7c180cfdd4a2ff2a03743adb8
2013-06-03 12:57:59 +02:00
Lynix
f712ed1c73
Merge remote-tracking branch 'origin/Physics-module'
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Former-commit-id: d4e2c3b0633ac7916b646e6fe33c75ed94e68bf1
2013-06-01 12:06:09 +02:00
Lynix
714e3e01bc
Added mesh generator functions
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Added Mesh::Build
Former-commit-id: dcfc6587b67ab4ec350ab7ca04ae7f45475f6b1b
2013-05-30 13:25:45 +02:00
Lynix
65c08442ce
Added Primitive(List)
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Former-commit-id: 3080a1846616fb2dac25e6d341c8a9220f406de4
2013-05-30 13:22:10 +02:00
Lynix
ac9e200e83
Merge remote-tracking branch 'origin/Graphics-update'
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Former-commit-id: 6050b694c2c97ec65e7573d729985e5b7aacec84
2013-05-30 13:17:23 +02:00
Lynix
e0229ab390
Cleaned Thread class code
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Former-commit-id: d8c918c7a3c50ed3ed2f225303540d3860863d4e
2013-05-30 02:59:08 +02:00
Lynix
90bc3c342c
Fixed STB loader artefacts
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Former-commit-id: df4b7cef68efc9e67b968daaa71f578cea68e061
2013-05-25 10:08:13 +02:00
Lynix
810b45fbb7
New emission-map algorithm
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Former-commit-id: a45adb79b885d41a2d461a1d672fc8f63dedff65
2013-05-25 10:07:55 +02:00
Lynix
5f36817209
Rewritted rendersystem
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Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
2013-05-25 10:07:36 +02:00
Lynix
cf6e2be0b0
Renamed PrimitiveType to PrimitiveMode
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Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT
Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix
8014f67eb8
Added Physics module
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Former-commit-id: acc3ffe119ebfae9c0199eb878a621325c28844a
2013-05-23 23:16:36 +02:00
Lynix
50e8ce3658
Fixed delete after new[] (induced by last commit)
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Former-commit-id: 44a4af07d5c1e6b28b6351318f3ca919f940f2a9
2013-05-23 02:22:23 +02:00
Lynix
738788b4c3
Made use of smart pointers :)
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Former-commit-id: 5380752e0da3f4b958a944e41fcde38722e3c4c2
2013-05-23 02:14:41 +02:00
Lynix
a33960c2aa
Added static assertions to check on MD2 structs
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Former-commit-id: 6318bb363b69bd2e872143fda9eee76e6e1ff995
2013-05-22 01:03:51 +02:00
Lynix
0717823b0e
Renamed depth test to depth buffer
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Because disabling depth test also disable depth write
Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
2013-05-21 16:16:36 +02:00
Lynix
3ff5761703
Fixed missing headers
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Former-commit-id: 85c27f12d393c087a455433b2bf7298a25f13b44
2013-05-21 14:00:23 +02:00
Lynix
f232c82d1c
Improved comment
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Former-commit-id: 1e8b4bb77ccf710bbc4ee688905bf02e42899938
2013-05-21 13:55:00 +02:00
Lynix
d3986d40cd
Improved emission map effect
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Former-commit-id: 44b8332a05d87175edd5e2e5f831c4b7f6b33f25
2013-05-21 13:54:50 +02:00
Lynix
8f09eea340
Renamed XImpl to AbstractX (More consistent)
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Where * is Buffer, Hash and Shader
Former-commit-id: a99681ab1d515c9b39e6ba5f447c9000ef1092b8
2013-05-21 13:54:10 +02:00
Lynix
4b68ff0118
Added alpha-mapping support
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Former-commit-id: ba4598e9e5efc47e04e72dc709d64d214d77e9a1
2013-05-16 22:48:16 +02:00
Lynix
0b66452e33
Fixed textures updated twice per state update
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Former-commit-id: fb4d79e920899e6761225d72928ea62878f2c485
2013-05-16 22:45:40 +02:00
Lynix
f7fb7e10fb
Improved unsupported texture format error
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Former-commit-id: 63c12416baadd82f6b6f3fa9442034a9a18d0704
2013-05-16 22:22:23 +02:00
Lynix
f434266a88
Fixed IndexMapper with constant sequential buffer
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Former-commit-id: 195d03c1db72edfdfa4d407f7c1adb983bd266c6
2013-05-13 12:53:56 +02:00
Lynix
2b00ee9c04
Cleaned SubMesh code
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Former-commit-id: 26be5a2fd205428f10316f899ee36b8fc3c3d46e
2013-05-13 12:52:56 +02:00