Lynix
e336c8a514
Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]
2024-02-09 22:24:15 +01:00
SirLynix
26b23ccce6
Rename Physics2D to ChipmunkPhysics2D
2023-04-10 17:12:23 +02:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
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It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Faymoon
2f3f02b2fc
Update Physics2D Component and Body ( #178 )
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* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
2018-08-02 11:25:57 +02:00
Faymoon
abedc30747
Add: [Get/Set]AngularDamping for standardization ( #173 )
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* Update
* Add: [Get/Set]AngularDaming for standardization
2018-07-31 13:24:19 +02:00