Commit Graph

11 Commits

Author SHA1 Message Date
Lynix ebbaaf7ff2 Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix 974df4288f First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
2015-06-16 14:21:20 +02:00
Lynix 6d953d9e93 Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00
Lynix 80ed8c48bd Ndk/RenderSystem: Finish first implementation
Huge WIP, but I have a first render with it


Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
2015-06-04 00:20:51 +02:00
Lynix d369f6d583 Ndk/RenderSystem: Add Entity Removed event
Former-commit-id: 88b08f81e38f7dc4166f19b431288a212ccd8e75
2015-05-22 17:59:20 +02:00
Lynix 9aacbe158c Ndk: Add RenderSystem (experimental)
Former-commit-id: 23b11c6e9a21a4f26df6bde3d161578101cb2b29
2015-05-19 01:03:11 +02:00
Lynix 58416694d4 Ndk: Added EntityList
Former-commit-id: f68c3830e59f460b06e23dbacc150c17937491df
2015-05-04 00:25:54 +02:00
Lynix da36f95b7c Ndk/Physics: Merged StaticCollisionSystem with PhysicsSystem
Former-commit-id: de2127eb967fb29f285e9ebae7c743c07ea39f8a
2015-05-03 19:55:16 +02:00
Lynix d558b04aa7 Ndk/Physics: Added first physics components/systems
Former-commit-id: 654b7a2a4645487d139474dcbd02c0882d7c8f02
2015-05-02 10:00:07 +02:00
Lynix ead468525e (NDK) Added Velocity component/system
Former-commit-id: 427b7175fbf9723fcd1d54fc279b8b70167745d4
2015-04-12 23:19:53 +02:00
Lynix f137a75267 (NDK) Added Listener component and system
Former-commit-id: 0553c4ad9a7e33608e9ab91bd4ca8812272a6293
2015-04-12 19:38:38 +02:00