Commit Graph

5 Commits

Author SHA1 Message Date
Lynix 06eda4eba9 Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported
Color::(FromTo)HSV now takes hue and saturation in degrees
Fixed Context::EnsureContext
Fixed COW thread-safety (String, Image, Matrix4)
Fixed Quatenion<T>::operator*(const Vector3<T>&)
Fixed ResourceLoader
Fixed String::Resize with a size of 0
Fixed Texture mipmapping crash
Fixed per-class thread-safety
IndexBuffer and VertexBuffer are now resources
It is now possible to use more than 8 texcoords per shader
Moved all enumerations into separate files (Core/Enums.hpp,
Utility/Enums.hpp, ..)
Removed NzContextParameters::defaultWindow
VertexDeclaration has been rewritten (New interface/COW)
2012-07-13 15:22:14 +02:00
Lynix e2a38b3790 First part of render texture commit
Added NzContext::EnsureContext and NzContext::GetThreadContext
Added NzCube
Added NzRect::GetCenter
Added methods to send vectors to shaders
Added NzRenderer::SetViewport
Fixed NzRect::ExtendTo calculations
Fixed NzImage::Update checks with level > 0
No longer use glTexStorage when creating a texture to prevent a bug
NzBuffer's Lock and Unlock operations renamed to Map and Unmap
NzVector2/3/4 can now cast implicitly to a pointer
Optimized compilation time of String.hpp
Optimized normalisaton of quaternions
Optimized passing uniforms to shaders
Quaternion now automaticaly Normalize h
Removed macro definition of NAZARA_RENDERER_OPENGL from Renderer
Removed implicit cast from NzVector2/3/4 to NzString
Renamed nzBufferLock to nzBufferAccess
Renamed NzRenderTarget::CanActivate to IsValid
2012-06-13 07:40:31 +02:00
Lynix cef402c8a5 Added NzInputStream
Added NzFile::Read(buffer, size)
NzFile::Read(nullptr, size) now acts as a skip function (ex: SetCursorPos(GetCursorPos() + size)
2012-05-15 13:26:35 +02:00
Lynix e91cde657b Fixed per-class thread safety 2012-05-08 08:20:57 +02:00
Lynix 71b4262c51 First commit 2012-05-01 16:43:48 +02:00