Commit Graph

10 Commits

Author SHA1 Message Date
Lynix c23b6dfa01 Copyright year update
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Jérôme Leclercq 2da086b7df New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Graphics/RenderQueues: Add full support for billboards

* Graphics/RenderQueue: Cleanup and improve billboard rendering

* Graphics/RenderQueue: Fix model drawing

* Examples/Particles: Fix lighting on space station

* Graphics: Cleanup forward render queue/technique

* Fix compilation under Linux

* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element

* Add support for Deferred Shading

* SDK/Widgets: Fix widget rendering

* Graphics: Remove legacy code from render queues

* Graphics: Fix some objects sometimes not showing up due to broken scissor box

* Fix compilation error

* Sdk/GraphicsGraphics: Fix bounding volume

* SDK/World: Fix self-assignation

* Update changelog for render queues
2018-04-11 19:36:52 +02:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Lynix 52a4a590e1 Graphics/Material: Fix depth sorting flag handling for meshes 2017-04-22 17:13:51 +02:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Lynix 3cf4cd3d53 Graphics/AbstractRenderQueue: Remove AddBillboard method
Former-commit-id: 9429c5e127d9c4d2172d5ae224b60338d62a58ce [formerly 8e723fad4893f182a3d7b7735e5a156973ca6e59] [formerly d961c2da7c6989cd861d4a703608466dede9ba40 [formerly 20783627678843cb2f1c414862193c079d81e168]]
Former-commit-id: b019c83ab483922120a9d37c16e8294694a16aa3 [formerly a651bc66c4cb96962a34ef3f2ade62d91ce1d6b7]
Former-commit-id: 820dcb4d787709600d9306025c34b9feb1ced7b2
2016-08-05 21:55:26 +02:00
Lynix 9e7452ab68 Graphics/DepthRender: Fix compilation
Former-commit-id: 749e3b67038cba20c46bd5570e616608200733f5
2015-12-09 01:11:27 +01:00
Lynix 1f2e810927 Graphics: Remake DepthRender[Queue|Technique]
Former-commit-id: c4d8d4d28d02822273ebe7dca3e468ea156af674
2015-07-05 23:43:35 +02:00
Lynix ebbaaf7ff2 Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00