Jérôme Leclercq
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402e16bd2b
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Shader: Handle type as expressions
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2022-02-17 13:23:56 +01:00 |
Jérôme Leclercq
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e6951d54a5
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Shader: Switch type<subtype> to type[subtype]
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2022-01-26 19:24:46 +01:00 |
Jérôme Leclercq
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b9642b0662
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UnitTests: Add a lot of shader generation tests
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2021-12-25 19:13:32 +01:00 |
Jérôme Leclercq
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f798901c23
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UnitTests: Use glslang to validate GLSL shaders
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2021-12-24 14:54:35 +01:00 |
Jérôme Leclercq
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b53d2a0560
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Rework shader module unit tests
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2021-12-23 17:39:24 +01:00 |
Jérôme Leclercq
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e497faabaf
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Fix compilation
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2021-12-21 14:45:53 +01:00 |
Jérôme Leclercq
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1f6937ab1b
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Shader: Implement const if and const values
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2021-07-07 22:38:24 +02:00 |
Jérôme Leclercq
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dfa46ebaa5
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Fix shader generation unit tests
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2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
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d72984380d
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Replace Catch header by a xmake package
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2021-06-04 20:09:35 +02:00 |
Jérôme Leclercq
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8fe11711a3
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UnitTests: Rename .cpp (it was confusing the debugger)
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2021-06-04 14:12:26 +02:00 |