* Core/Bitset: Fix TestAll method
* Fix documentation
* Fix color and their conversions
* Core/ByteStream: Fix return of Write
* Fix compiler warnings
* Math/Algorithm: Fix angle normalization
* Math/BoundingVolume: Fix lerp
* Math: Fix relation between Matrix4 and Quaternion
* More tests
* X11/Window: Fix mouse moved event generated when doing Mouse::SetPosition
* Update ChangeLog
* Should fix compilation on Windows
* Should fix compilation on Windows
Forgot to include array for Windows
BoundingVolume: Add of constructor and setter OrientedBox. Extend is now
up to date.
Box: Use of <T>. Return this
Frustrum: Use of <T>
Matrix: Use of <T>
OrientedBox: m_corners is up to date
Rect: Add of operators /= and /. Return this
Sphere: Add of Intersect and Contains with box. Little corrections.
Vector2: Return
TaskSchedulerImpl: Add of include header cstdlib to compile because of
std::div
HardwareInfo/main: use of accentAigu
Former-commit-id: a5a7f8e8c45448e5683eb13bff453d6f67478d03
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d