// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PARTICLEGENERATOR_HPP #define NAZARA_PARTICLEGENERATOR_HPP #include #include #include #include #include #include class NzParticleGenerator; class NzParticleMapper; class NzParticleSystem; using NzParticleGeneratorConstRef = NzObjectRef; using NzParticleGeneratorLibrary = NzObjectLibrary; using NzParticleGeneratorRef = NzObjectRef; class NAZARA_GRAPHICS_API NzParticleGenerator : public NzRefCounted { friend NzParticleGeneratorLibrary; friend class NzGraphics; public: NzParticleGenerator() = default; NzParticleGenerator(const NzParticleGenerator& generator); virtual ~NzParticleGenerator(); virtual void Generate(NzParticleSystem& system, NzParticleMapper& mapper, unsigned int startId, unsigned int endId) = 0; // Signals: NazaraSignal(OnParticleGeneratorRelease, const NzParticleGenerator* /*particleGenerator*/); private: static bool Initialize(); static void Uninitialize(); static NzParticleGeneratorLibrary::LibraryMap s_library; }; #endif // NAZARA_PARTICLEGENERATOR_HPP