#include #include SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]") { GIVEN("Two center and unit oriented boxes") { NzOrientedBoxf firstCenterAndUnit(0.f, 0.f, 0.f, 1.f, 1.f, 1.f); NzOrientedBoxf secondCenterAndUnit(NzOrientedBox(NzVector3i::Zero(), NzVector3i::Unit())); firstCenterAndUnit.Update(NzMatrix4f::Identity()); WHEN("We compare them") { THEN("They are the same") { REQUIRE(firstCenterAndUnit == secondCenterAndUnit); } } WHEN("We ask if they are valid") { THEN("They are valid") { CHECK(firstCenterAndUnit.IsValid()); CHECK(secondCenterAndUnit.IsValid()); } } WHEN("We multiply them") { THEN("Results are different between operator * and update(ScaleMatrix) but corners are the same") { firstCenterAndUnit *= 2.f; firstCenterAndUnit.Update(NzMatrix4f::Identity()); secondCenterAndUnit.Update(NzMatrix4f::Scale(NzVector3f::Unit() * 2.f)); REQUIRE(firstCenterAndUnit != secondCenterAndUnit); for (unsigned int i = 0; i <= nzBoxCorner_Max; ++i) { REQUIRE(firstCenterAndUnit(i) == secondCenterAndUnit(i)); } } } } }