#include #include SCENARIO("ParticleDeclaration", "[GRAPHICS][PARTICLEDECLARATION]") { GIVEN("A particle declaration of a model") { Nz::ParticleDeclaration* particleDeclaration = Nz::ParticleDeclaration::Get(Nz::ParticleLayout_Model); WHEN("We disable a component") { bool enabled; Nz::ComponentType type; unsigned int offset; particleDeclaration->GetComponent(Nz::ParticleComponent_Position, &enabled, &type, &offset); REQUIRE(enabled); unsigned int oldStride = particleDeclaration->GetStride(); particleDeclaration->DisableComponent(Nz::ParticleComponent_Position); REQUIRE(oldStride != particleDeclaration->GetStride()); THEN("We can enable it and the stride is back") { particleDeclaration->EnableComponent(Nz::ParticleComponent_Position, type, offset); REQUIRE(oldStride == particleDeclaration->GetStride()); } } } }