// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Shader module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz::ShaderAst { inline StatementPtr SanitizeVisitor::Sanitize(Statement& statement, std::string* error) { return Sanitize(statement, {}, error); } inline StatementPtr Sanitize(Statement& ast, std::string* error) { SanitizeVisitor sanitizer; return sanitizer.Sanitize(ast, error); } inline StatementPtr Sanitize(Statement& ast, const SanitizeVisitor::Options& options, std::string* error) { SanitizeVisitor sanitizer; return sanitizer.Sanitize(ast, options, error); } } #include