// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline bool AbstractImage::Update(const void* pixels, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) { return Update(pixels, GetSize(level), srcWidth, srcHeight, level); } inline bool AbstractImage::Update(const void* pixels, const Rectui& rect, unsigned int z, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) { return Update(pixels, Boxui(rect.x, rect.y, z, rect.width, rect.height, 1), srcWidth, srcHeight, level); } } #include