// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Shader generator" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SHADERASTUTILS_HPP #define NAZARA_SHADERASTUTILS_HPP #include #include #include #include #include namespace Nz { class ShaderAst; class NAZARA_SHADER_API ShaderAstValueCategory final : public ShaderAstVisitorExcept { public: ShaderAstValueCategory() = default; ShaderAstValueCategory(const ShaderAstValueCategory&) = delete; ShaderAstValueCategory(ShaderAstValueCategory&&) = delete; ~ShaderAstValueCategory() = default; ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression); ShaderAstValueCategory& operator=(const ShaderAstValueCategory&) = delete; ShaderAstValueCategory& operator=(ShaderAstValueCategory&&) = delete; private: using ShaderAstVisitorExcept::Visit; void Visit(ShaderNodes::AccessMember& node) override; void Visit(ShaderNodes::AssignOp& node) override; void Visit(ShaderNodes::BinaryOp& node) override; void Visit(ShaderNodes::Cast& node) override; void Visit(ShaderNodes::ConditionalExpression& node) override; void Visit(ShaderNodes::Constant& node) override; void Visit(ShaderNodes::Identifier& node) override; void Visit(ShaderNodes::IntrinsicCall& node) override; void Visit(ShaderNodes::Sample2D& node) override; void Visit(ShaderNodes::SwizzleOp& node) override; ShaderNodes::ExpressionCategory m_expressionCategory; }; inline ShaderNodes::ExpressionCategory GetExpressionCategory(const ShaderNodes::ExpressionPtr& expression); } #include #endif