// Copyright (C) 2016 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { namespace Vk { inline VkResult PipelineLayout::CreateHelper(const DeviceHandle& device, const VkPipelineLayoutCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineLayout* handle) { return device->vkCreatePipelineLayout(*device, createInfo, allocator, handle); } inline void PipelineLayout::DestroyHelper(const DeviceHandle& device, VkPipelineLayout handle, const VkAllocationCallbacks* allocator) { return device->vkDestroyPipelineLayout(*device, handle, allocator); } } } #include