// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include inline const NzTextureRef& NzSkyboxBackground::GetTexture() const { return m_texture; } inline NzTextureSampler& NzSkyboxBackground::GetTextureSampler() { return m_sampler; } inline const NzTextureSampler& NzSkyboxBackground::GetTextureSampler() const { return m_sampler; } inline void NzSkyboxBackground::SetTexture(NzTextureRef cubemapTexture) { NazaraAssert(!cubemapTexture || cubemapTexture->IsValid(), "Invalid texture"); NazaraAssert(!cubemapTexture || cubemapTexture->IsCubemap(), "Texture must be a cubemap"); m_texture = std::move(cubemapTexture); } void NzSkyboxBackground::SetTextureSampler(const NzTextureSampler& sampler) { m_sampler = sampler; } template NzSkyboxBackgroundRef NzSkyboxBackground::New(Args&&... args) { std::unique_ptr object(new NzSkyboxBackground(std::forward(args)...)); object->SetPersistent(false); return object.release(); } #include