// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include namespace Nz { inline const std::shared_ptr& PhongLightingMaterial::GetEmissiveMap() const { NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot"); return GetMaterial().GetTexture(m_phongTextureIndexes.emissive); } inline const TextureSamplerInfo& PhongLightingMaterial::GetEmissiveSampler() const { NazaraAssert(HasSpecularMap(), "Material has no emissive map slot"); return GetMaterial().GetTextureSampler(m_phongTextureIndexes.emissive); } inline const std::shared_ptr& PhongLightingMaterial::GetHeightMap() const { NazaraAssert(HasHeightMap(), "Material has no height map slot"); return GetMaterial().GetTexture(m_phongTextureIndexes.height); } inline const TextureSamplerInfo& PhongLightingMaterial::GetHeightSampler() const { NazaraAssert(HasSpecularMap(), "Material has no height map slot"); return GetMaterial().GetTextureSampler(m_phongTextureIndexes.height); } inline const std::shared_ptr& PhongLightingMaterial::GetNormalMap() const { NazaraAssert(HasNormalMap(), "Material has no normal map slot"); return GetMaterial().GetTexture(m_phongTextureIndexes.normal); } inline const TextureSamplerInfo& PhongLightingMaterial::GetNormalSampler() const { NazaraAssert(HasSpecularMap(), "Material has no normal map slot"); return GetMaterial().GetTextureSampler(m_phongTextureIndexes.normal); } inline const std::shared_ptr& PhongLightingMaterial::GetSpecularMap() const { NazaraAssert(HasSpecularMap(), "Material has no specular map slot"); return GetMaterial().GetTexture(m_phongTextureIndexes.specular); } inline const TextureSamplerInfo& PhongLightingMaterial::GetSpecularSampler() const { NazaraAssert(HasSpecularMap(), "Material has no specular map slot"); return GetMaterial().GetTextureSampler(m_phongTextureIndexes.specular); } inline bool PhongLightingMaterial::HasAmbientColor() const { return m_phongUniformOffsets.ambientColor != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasEmissiveMap() const { return m_phongTextureIndexes.emissive != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasHeightMap() const { return m_phongTextureIndexes.height != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasNormalMap() const { return m_phongTextureIndexes.normal != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasShininess() const { return m_phongUniformOffsets.shininess != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasSpecularColor() const { return m_phongUniformOffsets.specularColor != MaterialSettings::InvalidIndex; } inline bool PhongLightingMaterial::HasSpecularMap() const { return m_phongTextureIndexes.specular != MaterialSettings::InvalidIndex; } inline void PhongLightingMaterial::SetEmissiveMap(std::shared_ptr emissiveMap) { NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot"); bool hasEmissiveMap = (emissiveMap != nullptr); GetMaterial().SetTexture(m_phongTextureIndexes.emissive, std::move(emissiveMap)); if (m_phongOptionIndexes.hasEmissiveMap != MaterialSettings::InvalidIndex) GetMaterial().SetOptionValue(m_phongOptionIndexes.hasEmissiveMap, hasEmissiveMap); } inline void PhongLightingMaterial::SetEmissiveSampler(TextureSamplerInfo emissiveSampler) { NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot"); GetMaterial().SetTextureSampler(m_phongTextureIndexes.emissive, std::move(emissiveSampler)); } inline void PhongLightingMaterial::SetHeightMap(std::shared_ptr heightMap) { NazaraAssert(HasHeightMap(), "Material has no specular map slot"); bool hasHeightMap = (heightMap != nullptr); GetMaterial().SetTexture(m_phongTextureIndexes.height, std::move(heightMap)); if (m_phongOptionIndexes.hasHeightMap != MaterialSettings::InvalidIndex) GetMaterial().SetOptionValue(m_phongOptionIndexes.hasHeightMap, hasHeightMap); } inline void PhongLightingMaterial::SetHeightSampler(TextureSamplerInfo heightSampler) { NazaraAssert(HasHeightMap(), "Material has no height map slot"); GetMaterial().SetTextureSampler(m_phongTextureIndexes.height, std::move(heightSampler)); } inline void PhongLightingMaterial::SetNormalMap(std::shared_ptr normalMap) { NazaraAssert(HasNormalMap(), "Material has no normal map slot"); bool hasNormalMap = (normalMap != nullptr); GetMaterial().SetTexture(m_phongTextureIndexes.normal, std::move(normalMap)); if (m_phongOptionIndexes.hasNormalMap != MaterialSettings::InvalidIndex) GetMaterial().SetOptionValue(m_phongOptionIndexes.hasNormalMap, hasNormalMap); } inline void PhongLightingMaterial::SetNormalSampler(TextureSamplerInfo normalSampler) { NazaraAssert(HasNormalMap(), "Material has no normal map slot"); GetMaterial().SetTextureSampler(m_phongTextureIndexes.normal, std::move(normalSampler)); } inline void PhongLightingMaterial::SetSpecularMap(std::shared_ptr specularMap) { NazaraAssert(HasNormalMap(), "Material has no specular map slot"); bool hasSpecularMap = (specularMap != nullptr); GetMaterial().SetTexture(m_phongTextureIndexes.specular, std::move(specularMap)); if (m_phongOptionIndexes.hasSpecularMap != MaterialSettings::InvalidIndex) GetMaterial().SetOptionValue(m_phongOptionIndexes.hasSpecularMap, hasSpecularMap); } inline void PhongLightingMaterial::SetSpecularSampler(TextureSamplerInfo specularSampler) { NazaraAssert(HasSpecularMap(), "Material has no specular map slot"); GetMaterial().SetTextureSampler(m_phongTextureIndexes.specular, std::move(specularSampler)); } } #include