// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_GUILLOTINEIMAGEATLAS_HPP #define NAZARA_GUILLOTINEIMAGEATLAS_HPP #include #include #include #include #include #include #include class NAZARA_API NzGuillotineImageAtlas : public NzAbstractAtlas { public: NzGuillotineImageAtlas(); virtual ~NzGuillotineImageAtlas(); void Clear(); void Free(NzSparsePtr rects, NzSparsePtr layers, unsigned int count); NzGuillotineBinPack::FreeRectChoiceHeuristic GetRectChoiceHeuristic() const; NzGuillotineBinPack::GuillotineSplitHeuristic GetRectSplitHeuristic() const; NzAbstractImage* GetLayer(unsigned int layerIndex) const; unsigned int GetLayerCount() const; bool Insert(const NzImage& image, NzRectui* rect, bool* flipped, unsigned int* layerIndex); void SetRectChoiceHeuristic(NzGuillotineBinPack::FreeRectChoiceHeuristic heuristic); void SetRectSplitHeuristic(NzGuillotineBinPack::GuillotineSplitHeuristic heuristic); protected: struct Layer; virtual unsigned int GetMaxAtlasSize() const; virtual bool ResizeImage(Layer& layer, const NzVector2ui& size) const; struct QueuedGlyph { NzImage image; NzRectui rect; bool flipped; }; struct Layer { std::vector queuedGlyphs; std::unique_ptr image; NzGuillotineBinPack binPack; unsigned int freedRectangles = 0; }; private: void ProcessGlyphQueue(Layer& layer) const; mutable std::vector m_layers; NzGuillotineBinPack::FreeRectChoiceHeuristic m_rectChoiceHeuristic; NzGuillotineBinPack::GuillotineSplitHeuristic m_rectSplitHeuristic; }; #endif // NAZARA_GUILLOTINEIMAGEATLAS_HPP