// Copyright (C) 2015 Rémi Bèges // This file is part of the "Nazara Engine". // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef HYBRIDMULTIFRACTAL3D_HPP #define HYBRIDMULTIFRACTAL3D_HPP #include #include #include namespace Nz { class NAZARA_NOISE_API HybridMultiFractal3D : public Abstract3DNoise, public ComplexNoiseBase { public: HybridMultiFractal3D(NoiseType source, unsigned int seed); ~HybridMultiFractal3D(); float GetValue(float x, float y, float z, float resolution); private: Abstract3DNoise* m_source; float m_value; float m_remainder; float m_offset; float m_weight; float m_signal; NoiseType m_noiseType; }; } #endif // HYBRIDMULTIFRACTAL3D_HPP