// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Shader module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz::ShaderAst { inline ModulePtr SanitizeVisitor::Sanitize(const Module& module, std::string* error) { return Sanitize(module, {}, error); } inline ModulePtr Sanitize(const Module& module, std::string* error) { SanitizeVisitor sanitizer; return sanitizer.Sanitize(module, error); } inline ModulePtr Sanitize(const Module& module, const SanitizeVisitor::Options& options, std::string* error) { SanitizeVisitor sanitizer; return sanitizer.Sanitize(module, options, error); } } #include