// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_ELEMENTRENDERER_HPP #define NAZARA_ELEMENTRENDERER_HPP #include #include #include #include #include #include namespace Nz { class CommandBufferBuilder; class RenderElement; class NAZARA_GRAPHICS_API ElementRenderer { public: ElementRenderer() = default; virtual ~ElementRenderer(); virtual void Render(CommandBufferBuilder& commandBuffer, const Pointer* elements, std::size_t elementCount) = 0; }; } #include #endif