// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_MATERIAL_PASS_REGISTRY_HPP #define NAZARA_MATERIAL_PASS_REGISTRY_HPP #include #include #include namespace Nz { class MaterialPassRegistry { public: MaterialPassRegistry() = default; MaterialPassRegistry(const MaterialPassRegistry&) = default; MaterialPassRegistry(MaterialPassRegistry&&) = default; ~MaterialPassRegistry() = default; inline std::size_t GetPassIndex(const std::string& passName) const; inline std::size_t RegisterPass(std::string passName); MaterialPassRegistry& operator=(const MaterialPassRegistry&) = default; MaterialPassRegistry& operator=(MaterialPassRegistry&&) = default; private: std::unordered_map m_passIndex; }; } #include #endif