// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_MATERIALPIPELINE_HPP #define NAZARA_MATERIALPIPELINE_HPP #include #include #include #include #include #include #include namespace Nz { class UberShader; struct MaterialPipelineInfo : RenderStates { struct Shader { std::shared_ptr uberShader; Nz::UInt64 enabledOptions = 0; }; std::vector shaders; std::shared_ptr settings; }; inline bool operator==(const MaterialPipelineInfo& lhs, const MaterialPipelineInfo& rhs); inline bool operator!=(const MaterialPipelineInfo& lhs, const MaterialPipelineInfo& rhs); class NAZARA_GRAPHICS_API MaterialPipeline { friend class Graphics; struct Token {}; public: inline MaterialPipeline(const MaterialPipelineInfo& pipelineInfo, Token); MaterialPipeline(const MaterialPipeline&) = delete; MaterialPipeline(MaterialPipeline&&) = delete; ~MaterialPipeline() = default; MaterialPipeline& operator=(const MaterialPipeline&) = delete; MaterialPipeline& operator=(MaterialPipeline&&) = delete; inline const MaterialPipelineInfo& GetInfo() const; const std::shared_ptr& GetRenderPipeline(const std::vector& vertexBuffers) const; static const std::shared_ptr& Get(const MaterialPipelineInfo& pipelineInfo); private: static bool Initialize(); static void Uninitialize(); mutable std::vector> m_renderPipelines; MaterialPipelineInfo m_pipelineInfo; using PipelineCache = std::unordered_map>; static PipelineCache s_pipelineCache; }; } #include #endif // NAZARA_MATERIALPIPELINE_HPP